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SharpSteer is a C# port of OpenSteer. Like OpenSteer, the aim of SharpSteer is to help construct steering behaviors for autonomous characters in games and animation, with a current implementation focus toward Microsoft's XNA.

Like OpenSteer, SharpSteer provides a XNA-based application which demonstrates predefined steering behaviors. The user can quickly prototype, visualize, annotate and debug new steering behaviors by writing a plug-in for this Demo application.

This fork of SharpSteer includes some changes for neatness of the code and better separation of the demo and the library applications.

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SharpSteer2 converted to a standard class library. Depends on the FarseerPhysics class library to access Vector2/Vector3 types.

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  • C# 100.0%