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Galileos-Planet-Pack

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs CC BY-NC-ND

Now on CKAN!

Changelog:

v1.5.99 -forced-to-make-d3d11-work

  • Small changes to make DirectX 11 work. TU users rejoice!
  • Fixes the renamer and enables it to work with career saves again.

TO INSTALL:

  1. Begin with an installation of KSP version 1.3.1, running in 64-bit.

  2. If reusing an existing install, empty the GameData folder of all contents but for the folder [KSP]\GameData\Squad. If starting with an entirely new install, is it recommended that you run once with no mods installed before proceeding.

  3. Download the third party mod Kopernicus. The Kopernicus version number must match the KSP version number, i.e. 1.3.1-x

  4. Install by copying from [Kopernicus Download]\GameData\ to [KSP]\GameData\ the following folders and files:

    • Kopernicus\
    • ModularFlightIntergrator\
    • ModuleManager.2.8.1.dll - latest MM works too.
  5. Download Galileo’s Planet Pack 1.5.99

  6. Copy from [GPP Download]\GameData\ to [KSP]\GameData\ the folder GPP\ and all its contents.

  7. Download GPP_Textures.

  8. Copy from [Textures Download]\GameData\GPP\ to [KSP]\GameData\GPP\ the folder GPP_Textures.

  9. This completes the basic installation. If you want to, you can verify the installation by launching KSP.

Optional Mods

  1. Install the optional mods of your choice by copying or merging [GPP Download]\Optional Mods\GPP_[mod name]\GameData[mod name] to [KSP]\GameData.

  2. KSC Switcher is the complete mod, no other action beyond step 1 is required.

  3. Final Frontier must be downloaded and installed separately.

  4. For GPP_Clouds and GPP_Secondary, see separate instructions below.

KSC ++

  1. For an extension to the Kerbal Space Center (fuel tanks, roads, cars, trees, the whole shebang), the third-party mod Kerbal Konstructs must be downloaded and installed. Use the latest version developed for 1.3.1.

  2. If KSC++ in used combination with a one of the scaled versions of GPP, the third-party mod KKtoSD must be downloaded and installed.

Sigma Replacements

  1. For high quality Gaelan heads, suits, navballs and Skyboxes install Sigma Replacements.

Clouds, Aurorae and Shadows

  1. For clouds, aurorae and shadows, go to [GPP Download]\Optional Mods\GPP_Clouds\ and select either High-res or Low-res. Drill down further until you get to a second GPP_Clouds\ folder. Copy this folder to [KSP]\GameData\GPP.

  2. To enable the visual effects, the third-party mod EVE (Environmental Visual Enhancements) must be downloaded and installed. You require only the small file, not the large one with “Configs” in its name (GPP comes with its own configs).

Scatterer

  1. GPP is configured to provide atmospheric scattering effects using the third-party mod Scatterer. To enable these effects, download and install Scatterer.

  2. If you want to change the sunflare for either or both stars in GPP, the images and .cfg files are in the folder, GPP\GPP_Scatterer\Sunflares\ [Star].

GPP Secondary

This addon mod makes GPP into a distant non-primary system, allowing users to keep Kerbin and the stock planets, and set the Ciro system (GPP's main star) and Gael (not a Kerbin clone named Gael) as the mid-game or end-game. To be fully compatible with GPP one of the following must occur:

  1. If the other planet pack is large and also replaces the stock solar system it must include a patch to reposition Ciro.

  2. If the other planet pack only adds planets, the option exists to place itself around Grannus and be mindful of its asteroid field. [Ciro orbit] realistically is already well occupied by GPP's own planets.

Kerbol Star System is not fully supported as it is currently known to have a colliding GPP compatibility patch. Do not use GPP Secondary with Galactic Neighborhood.

To install, just place GPP_Secondary\ into GameData\ so it looks like this:

  • GPP\
  • GPP_Secondary\
  • Kopernicus\
  • ModularFlightIntegrator\
  • ModuleManager.2.8.1.dll

Kerbal Renamer

Kerbal Renamer is a new feature that renames all new and existing kerbals from "Kerman" to "Gaelan." It has a toggle (the first line) within GPP\GPP_Renamer\Renamer.cfg that can be set to keep Jebediah and company (the original 4) or to replace them with GPP's developers.

To toggle, change the following setting preserveOriginals = true to false.

Scaled Versions

GPP's own configs for Sigma Dimensions have been discontinued and removed. To upscale GPP, see Rescale! Comprehensive SD Configs.

If one of the scaled versions of GPP is used in combinations with KSC++, the third-party mod KKtoSD must be downloaded and installed.

Recommended mods with support for or by GPP

  • Sigma Replacements
    • Heads
    • Suits
    • Skybox
    • Navigation
    • Descriptions
  • Environmental Visual Enhancements - min-version: 1.2.2-1
  • Scatterer - min-version: 0.0320b
  • Distant Object Enhancement
  • PlanetShine
  • JX2 Large Antenna
  • Strategia
  • Near Future Technologies
  • Far Future Technologies
  • USI Constellation
  • MechJeb
  • Airline Kuisine
  • RemoteTech
  • Tarsier Space Technologies
  • ResearchBodies
  • Waypoint Manager
  • Decal Stickers
  • BlueDog Design Bureau (balanced optimally at 2.5x scale)

Known Issues

  • The following bodies no longer have volumetric clouds (including sand storms) due to a bug with scatterer causing them to turn black. They will return:

    • Catullus
    • Augustus and Gratian have an alternate particle effect in lieu.
  • Clouds do not show up in main menu. Just a small bug with EVE and Kopernicus. Not a big deal. Nothing is broken.

  • When not using Environmental Visual Enhancements, Nero will display axial precession. In future updates we may detect if EVE is installed and fix accordingly.

  • Scatterer's effects do not show in main menu. Again, normal. Nothing is broken.

  • Sometimes KSC will appear flooded. This is normal and also because of Scatterer. Nothing is broken. A quick scene change will fix this.

  • Orbit lines jump around when zoomed out to outer planets in map view and tracking station. It's stock bug made more apparent by placing bodies beyond Eeloo SMA.

  • KSPedia is missing a little information. This will be fixed at a later time.

Bundled Licenses

These mods and/or assets are distributed by their own license terms, included in each mod's folder

"KSCFloodlight" Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)

"KSC++" Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)

"SuitProgression" Attribution-NonCommercial-ShareAlike 3.0 International (CC BY-NC-SA 3.0)

"GPP_Renamer" Simplified BSD License (BSD 2-clause)

"Sigma LoadingScreens" All Rights Reserved (ARR)

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