Zelda Unity is a game that is based on the old school NESS and Game Boy Zelda's.
This repository contains the Zelda Unity source code.
For this project multiple Design Pattern were used. The Design Patterns used are listed below.
- Observer Pattern (Signal,SignalListener)
The Signal and SignalListener scripts are used to keep track of the player health.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.