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An android game I have developed, available in google play store.

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roddyrap/Void-Evasion-Mobile

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Game Rectangular Logo Void Evasion

The games's purpose

The game doesn't have a purpose, the only purpose in the game is for the player to have fun. Survive the longest

Playing the game

Obtaining the game

A link to the play store page


Playing the game


The main menu

Main Menu

  • In the main page, you will see the game's title ("Void Evasion"), Two large buttons, and four small ones. One in the left side and three in the right.
    • The coin emblem with the number near it signifies the number of coins that you have, the coins can be used in the shop.
    • The first small button to the left is the "Settings" button. pressing on it will let you change the sound volume, see the credits, and manage your connection to google play games.
    • The other two small buttons to the left may not appear. They are linked to the connection with google play services and represent the achievements and leaderboards.
    • The first big button is the "Endless" button, clicking on it will redirect to the game scene.
    • The second big button is the "Shop" button which redirects to the shop screen.
    • The small button to the right is the "Quit" button, clicking on it will open a prompt for exiting the game.

The Shop

Shop

  • In the shop, you will see the colour changing shop title, the number of coins you have, a colour picker, a player preview, two toggles and 3 buttons.
    • The first toggle, named "Preview", will let the player change the colour of the presented player preview with the presented colour picker.
    • The second toggle, the Inner Color/ Outer Color toggle will decide which part of the player preview is being painted.
    • The reset button will reset the preview colours to the player's real colours.
    • The Commit button will open a prompt to change the player's colours to be like in the preview for 5000 coins.
    • The Return button will redirect to the main menu.

The Game

Game

In the game, the player needs to avoid falling into the void (hence "Void Evasion"). It's done by jumping between the generated platforms. The player can start to jump as long as they stand on a platform, they can continue to jump by pressing the space bar for as long as they want as long as they do not pass the height of the screen or stop jumping. When the player does pass the height of the screen, they will stop accelerating and a red bar will come out and push the player back onto the proper height. Each platform that is being passed correlates to a new coin being earned.

  • The game can be paused by clicking on the pause icon in the upper right corner of the screen. In the pause menu:
    • The player can unpause by clicking continue or x.
    • Open the settings, who function like they do in the main menu.
    • Restart by clicking on the restart button.
    • Quit to the main menu by clicking on the Quit button.
  • In death, a prompt appears. In the prompt:
    • The score of the current run represented as Score: AMOUNT.
    • The highest score ever achieved by the player, represented as Highscore:\n CROWN AMOUNT.
    • A button with a green circular arrow to restart that can also be activated by pressing anywhere on the screen.
    • A button with a blue home icon on it to return to the main menu.

If you have read all this, you are supposed to have full mastery of the game's mechanics. I wish you good luck and some very big high-scores.

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An android game I have developed, available in google play store.

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