/
CustomClass.cs
104 lines (89 loc) · 2.71 KB
/
CustomClass.cs
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using System;
using System.Collections;
using System.ComponentModel;
namespace Loader
{
public class CustomClass : CollectionBase, ICustomTypeDescriptor
{
public CustomProperty this[int index]
{
get
{
return (CustomProperty)List[index];
}
set
{
List[index] = value;
}
}
public void Add(CustomProperty value)
{
List.Add(value);
}
public void Remove(string name)
{
foreach (CustomProperty customProperty in List)
{
if (customProperty.Name == name)
{
List.Remove(customProperty);
break;
}
}
}
public string GetClassName()
{
return TypeDescriptor.GetClassName(this, true);
}
public AttributeCollection GetAttributes()
{
return TypeDescriptor.GetAttributes(this, true);
}
public string GetComponentName()
{
return TypeDescriptor.GetComponentName(this, true);
}
public TypeConverter GetConverter()
{
return TypeDescriptor.GetConverter(this, true);
}
public EventDescriptor GetDefaultEvent()
{
return TypeDescriptor.GetDefaultEvent(this, true);
}
public PropertyDescriptor GetDefaultProperty()
{
return TypeDescriptor.GetDefaultProperty(this, true);
}
public object GetEditor(Type editorBaseType)
{
return TypeDescriptor.GetEditor(this, editorBaseType, true);
}
public EventDescriptorCollection GetEvents(Attribute[] attributes)
{
return TypeDescriptor.GetEvents(this, attributes, true);
}
public EventDescriptorCollection GetEvents()
{
return TypeDescriptor.GetEvents(this, true);
}
public PropertyDescriptorCollection GetProperties(Attribute[] attributes)
{
PropertyDescriptor[] properties = new PropertyDescriptor[Count];
for (int index = 0; index < Count; ++index)
{
CustomProperty myProperty = this[index];
properties[index] = new CustomPropertyDescriptor(ref myProperty, attributes);
}
return new PropertyDescriptorCollection(properties);
}
public PropertyDescriptorCollection GetProperties()
{
return TypeDescriptor.GetProperties(this, true);
}
public object GetPropertyOwner(PropertyDescriptor pd)
{
return this;
}
}
}