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KonH/TicTacToeOnline

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Tic Tac Toe Online

Client-server Tic Tac Toe example game.

Requirements

  • .NET Core runtime 2.1.4+
  • Unity 2018.1.0f2

Summary

Contains server, console and Unity client.

Run

  1. Start server - TicTacToe/_startServer.sh
  2. Start console client - TicTacToe/_startClient.sh
  3. Start/build Unity client from UnityClient

Limitations/TODOs

  • One session per time
  • No way to properly close session on client side (look at 'reset' server endpoint)
  • Needs refactoring
  • May be docker support