This was my summer game project that I created. I worked on it here and there over the summer and it isn't totally finished but it still has plenty to showcase. Please Note that I did not create any of the character models, however I did create the staff that the main character is using. All code is my own although I did refer to multiple Unity API pages and other open source examples.
Magik Survival is a game where the objective is to throw fireballs are the zombies and kill them before they punch you to death.
Created by: Graham Thomas
Time spent: 80 hours spent in total
Here's a walkthrough of implemented user stories:
GIF created with LiceCap.
- New Spells
- Better AI
- A ranged zombie with a bow
- Boss rounds
- Blender
- Photoshop
- C#
- UI
- Unity Game Engine
Copyright [2016] [Graham Thomas]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.