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Shader Unity Support

This tool supports shader programming in Cg for Unity. It contains code completion mechanic and enables C/C++ highlighting style.

Features:

  • code completion from current opened file
  • code completion from default unity shader includes
  • highlighting in C/C++ style
  • keywords highlighting
  • supports .cginc, .shader and .compute files
  • code completion in .shader from opened .cginc files
  • braces matching

Currently for builds, Visual Studio 2017 was used but probably on other versions will work too (may require little modifications).

You can also download latest version from: https://marketplace.visualstudio.com/items?itemName=MarcinODev.ShaderUnitySupport

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