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For Downloads, visit: http://risingembers.enjin.com/forum/m/9404373/viewforum/1970847

Thank you for downloading LegendCraft, a custom Minecraft server based on fCraft and 800craft.

Special thanks to fragmer, for creating fCraft! Special thanks to Jonty800, GlennMR and LaoTszy for creating 800Craft! LegendCraft is a modified version of 800Craft. LegendCraft configGUIs and serverGUIs were moddeled after 800Craft's.

=== Installation (Windows) ====================================================

LegendCraft requires Microsoft .NET Framework 4.0. Your system may already have it installed, and you can download it from microsoft.com

=== Installation (Linux, Unix, MacOS X) =======================================

LegendCraft requires Mono 2.10 (recommended). You can download it from www.mono-project.org, or (on some Linux distributions) install it through your package manager.

To be able to use graphical LegendCraft components (ServerGUI and ConfigGUI) you will also need GDI+ library (libgdiplus). Before starting LegendCraft, make sure that it has read/write permissions in the LegendCraft directory.

To run ".exe" files with Mono, use the following syntax: Mono 2.6.4: "mono SomeFile.exe" Mono 2.8+: "mono --gc=sgen SomeFile.exe"

If you're intending to run a public server that appears on minecraft.net's server list, you need to import https certificates to tell mono you trust them, this can be done by running mozroots --import --ask-remove as the 800Craft user on your system.

=== Initial Setup =============================================================

Before starting the server for the first time, run ConfigGUI.exe to choose your server's name and settings.

You may need to add firewall exceptions for LegendCraft applications (ConfigGUI, ServerGUI, or ServerCLI, or ServerWinService) to allow incoming TCP connections on the listening port. Default port is 25565.

If your server is behind a router, you may also need to set up port forwarding on the same port. See www.port-forward.com for further guidance.

When you are ready to start the server, run ONE of the available server front-ends (GUI, CLI, or WinService).

=== Troubleshooting ===========================================================

Server does not show up on minecraft.net list: Make sure that server is public. Open ConfigGUI, set Visibility: [Public] (or set to true in config.xml).

"Could not connect to server: it's probably down": Make sure that you added firewall exception for 800Craft (if applicable), and forwarded the port on your router. If you are connecting from same computer that the server is working on, try connecting to: http://www.minecraft.net/play.jsp?ip=127.0.0.1&port=____ (fill in the blank with your server's port number)

"Could not verify player name": Verification problems occur when your 800Craft server cannot verify identity of connecting players. Here are some things that may cause or fix verification problems: 1. If minecraft.net is offline or slow, wait for it to stabilize. 2. If minecraft.net is working but you still cant verify name, log out then log back in. 3. Try restarting your server. Wait a couple minutes before trying to connect to a newly-restarted server (to give your server time to synchronize with minecraft.net). 4. If you (or your players) are using WoM client's "Resume" function, which uses cached verification information, use the proper log-in procedure in WoM. The "Resume" function only works as long as your IP does not change and as long as the server does not restart. 5. If you are using WoM and connecting with a bookmark, make sure that the bookmarked address starts with "http://www.minecraft.net/..." and not "mc://...". Addresses in the form "mc://" are temporary, and will stop working whenever the server is restarted.

Other players cannot connect from the same LAN/network as me: Minecraft client has a lot of trouble working on LAN. You probably will not be able to connect via the public URL. There is a workaround:

1. Check "Allow connections from LAN without verification" in ConfigGUI.
    (or set <AllowUnverifiedLAN> to true in config.xml).
2. Find your local IP address.
    * In Windows XP+, go to Start -> type "cmd" to open a terminal ->
        type "ipconfig". The address you need is labeled "IPv4 Address"
        under "Local Area Connection".
    * In Unix/Linux, use "ifconfig" utility. 
  1. Connect to http://www.minecraft.net/play.jsp?ip=____&port=____ (fill in the blanks with your server's IP address and port number)

=== List of Files =============================================================

   ConfigGUI.exe - Graphical interface for editing your server's settings,
                   rank setup, and world list. Also includes a map coverter
                   and terrain generator. If you alter configuration while
                   the server is running, use /reloadconfig command to
                   apply the changes. Note that some changes (like changes
                   to the rank list and IRC configuration) require a full
                   server restart.
   ConfigCLI.exe - A simple command-line configuration tool.

      fCraft.dll - Core of the server, used by all other applications.
      fCraftGUI.dll - Provides shared functionality for Config and Server GUI.

   ServerCLI.exe - Command-line interface for the server.
   ServerGUI.exe - Graphical interface for the server.

=== Command-line Options ======================================================

In addition to many settings stored in config.xml, LegendCraft has several special options that can only be set via command-line switches:

--path=<path>       Working path (directory) that LegendCraft should use. If the
                    given path is relative, it's computed against the
                    location of fCraft.dll

--logpath=<path>    Path (directory) where the log files should be placed.
                    If the given path is relative, it's computed against the
                    working path.

--mappath=<path>    Path (directory) where the map files should be loaded
                    from/saved to.  If the given path is relative, it's
                    computed against the working path.

--config=<file>     Path (file) of the configuration file, including the
                    filename (typically "config.xml"). If the given path
                    is relative, it's computed against the working path.

--norestart         If this flag is present, LegendCraft will shutdown whenever
                    it would normally restart (e.g. automatic updates or
                    /restart command). This may be useful if you are using
                    an auto-restart script or a process monitor.

--exitoncrash       If this flag is present, LegendCraft frontends will exit
                    at once in the event of an unrecoverable crash, instead
                    of showing a message and prompting for user input.

--nolog             If this flag is present, all logging is disabled.

--nocolor           If this flag is present, ServerCLI will not use any
                    colors or formatting in its console output.

=== Help & Support ============================================================

When you first join the server, promote yourself by typing... /rank YourNameHere owner ...in the server's console. Replace "owner" if you renamed your highest rank.

Type "/help" in-game or in server console to get started. Type "/commands" for a list of available commands.

To request features, report bugs, or receive support, please visit: http://dingusserver.forumotion.com/f9-legendcraft

=== Licensing ================================================================= LegendCraft code and binaries are covered by the MIT license.

LegendCraft license:


Copyright (c) <2012> <LeChosenOne, DingusBingus>

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


The 800Craft HeartBeatSaver is Copyright (C) <2011, 2012> Jon Baker and is ONLY to be distributed with copies of 800Craft. All LegendCraft files do NOT contain a heartbeatsaver. If you did recieve a heartbeat saver, please contact LeChosenOne immediately.

800Craft's license:


Copyright (C) <2012> <Jon Baker, Glenn Mari�n and Lao Tszy>

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

fCraft code and binaries are licensed and distributed under the permissive MIT License, reproduced here:


Copyright 2009, 2010, 2011, 2012 Matvei Stefarov me@matvei.org

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


If you create 800Craft plugins that do not include any substantial portions of fCraft's original code or 800Craft's code, they belong to you and you are free to do absolutely anything with them. However, if you would like to distribute whole modified copies of 800Craft, please follow the MIT and the GPLv3 License terms.

Original Minecraft was developed by Markus "Notch" Petersson of Mojang, and is not affiliated with fCraft in any way. fCraft does not use any code, assets, or any other files from Minecraft... neither does 800Craft or LegendCraft.

=== Credits ===================================================================

LegendCraft was developed by LeChosenOne, DingusBungus, and Eeyle

Thanks to 800Craft code contributers: Rebelliousdude, boblol0909, WaterGod469 and Maicke98 for trying.

Thanks to fCraft code contributors and modders: Asiekierka, Dag10, Destroyer, FontPeg, M1_Abrams, Optical-Lza, Redshift, SystemX17, TkTech, Wootalyzer

Thanks to people who supported fCraft development through donations: 800Craft.net community, Astelyn, D3M0N, Destoned, DreamPhreak, Pandorum, Redshift, TkTech, ven000m, wtfmejt, Team9000 and SpecialAttack.net communities, and others who donated anonymously

Thanks to people whose code has been ported to fCraft: Dudecon (Forester), Osici (Omen), vLK (MinerCPP), Tim Van Wassenhove, Paul Bourke

Thanks to Minecraft servers that helped test and improve 800Craft: Au70 Galaxy, Project Vanilla.

Thanks to Minecraft servers that helped test and improve fCraft: TheOne's Zombie Survival, SpecialAttack.net Freebuild, Team9000 Freebuild, D3M0Ns FreeBuild, The Best Freebuild 24/7, 800Craft Freebuild Official

Thanks to the bug Testers and helpers for LegendCraft: Ascending Blackout Server Community, Pure2k12, ThunderCraft Server Community, and Rising Ember Community

Special Thanks to Pure2K12 for catching numerous bugs and for inspiration! Special Thanks to Jonty800 for doing stuff!

And thank You for using LegendCraft!

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