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The Rhythm Game

Todo

Architecture

  • Behaviour as ScriptableObject per song

Art

  • Drummer + animations
    • should hit the drum alternately (left, right, left right, ...)
    • depending on quality hit center (perfect), side (good), edge (bad) or nothing on the side of the drum
    • should whip with tact (or, if song is executed, drum that song perfectly?)
  • unit - circle
    • idle: whip with tact
    • drum hit: jump with 1 hand in the air
    • drum miss: fall down
    • song - march: walk
    • song - march - fever: walk dancing
    • song - gather: run to bushes (if available) and collect items
    • song - gather - fever: run to multiple bushes
    • song - attack: hide behind rocks / other units, shake
    • song - attack - fever: less dmg

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