/
Board.cs
269 lines (221 loc) · 7.76 KB
/
Board.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tetris
{
public class Board
{
private readonly Cell[][] cells;
private Tetromino currentTetromino;
private readonly TetrominoManager manager;
private readonly int boardHeight;
private readonly int boardWidth;
private int lines;
private long points;
public Board()
{
boardHeight = 24;
boardWidth = 10;
cells = new Cell[boardHeight][];
manager = new TetrominoManager();
currentTetromino = manager.GetRandomTetromino();
InitFreeSpaces();
InitBorders();
AddTetrominoToBoard();
lines = 0;
points = 0;
}
private void InitFreeSpaces()
{
for(int i = 0; i < boardHeight; i++)
{
cells[i] = new Cell[boardWidth];
for(int j = 1; j < boardWidth - 1; j++)
cells[i][j] = new Cell(CellKind.FreeSpace);
}
}
private void InitBorders()
{
for(int i = 0; i < boardHeight; i++)
{
// Левая боковая граница.
cells[i][0] = new Cell(CellKind.Border);
// Правая боковая граница.
cells[i][boardWidth - 1] = new Cell(CellKind.Border);
}
// Нижняя граница.
for(int i = 0; i < boardWidth; i++)
cells[boardHeight - 1][i] = new Cell(CellKind.Border);
}
public override string ToString()
{
Show();
return String.Empty;
}
public void Show()
{
for(int i = 0; i < boardHeight; i++)
{
Console.SetCursorPosition(0, i);
for(int j = 0; j < boardWidth; j++)
Console.Write(cells[i][j]);
}
ShowPoints();
}
private void ShowPoints()
{
int delta = 2;
Console.SetCursorPosition(2 * boardWidth + delta, boardHeight / 2);
Console.WriteLine($"Lines: {lines}");
Console.SetCursorPosition(2 * boardWidth + delta, boardHeight / 2 + delta);
Console.WriteLine($"Points: {points}");
}
private void AddTetrominoToBoard()
{
foreach(Unit unit in currentTetromino.Units)
cells[unit.Row][unit.Column].TransformToTetromino();
}
public void MoveTetromino(MoveDirection direction)
{
HideTetromino();
switch(direction)
{
case MoveDirection.Down:
if(!CanMoveDown(1))
PlaceTetromino(instantly: false);
else
{
for(int i = 0; i < currentTetromino.Units.Length; i++)
currentTetromino.Units[i].Row += 1;
}
break;
case MoveDirection.InstantlyDown:
PlaceTetromino(instantly: true);
break;
case MoveDirection.Right:
case MoveDirection.Left:
bool rigth = direction == MoveDirection.Right;
int offset = rigth ? 1 : -1;
if(ClashWithBlocksOrBorders(currentTetromino, offset))
break;
for(int i = 0; i < currentTetromino.Units.Length; i++)
currentTetromino.Units[i].Column = currentTetromino.Units[i].Column + offset;
break;
case MoveDirection.Rotate:
if(currentTetromino.Kind == TetrominoKind.O)
break;
Tetromino rotated = manager.Rotate(currentTetromino);
if(!ClashWithBlocksOrBorders(rotated))
currentTetromino = rotated;
break;
}
AddTetrominoToBoard();
}
private bool HasFreeSpace(Cell[] cellRow)
{
foreach(Cell cell in cellRow)
{
if(cell.CellKind == CellKind.FreeSpace)
return true;
}
return false;
}
private void RemoveBlocks()
{
int combo = 0;
for(int i = 0; i < boardHeight - 1; i++)
{
if(HasFreeSpace(cells[i]))
continue;
lines++;
combo++;
for(int j = 1; j < boardWidth - 1; j++)
cells[i][j] = new Cell(CellKind.FreeSpace);
for(int j = i - 1; j > 0; j--)
{
for(int k = 1; k < boardWidth - 1; k++)
{
CellKind kind = cells[j][k].CellKind;
if(kind == CellKind.FreeSpace)
continue;
Cell cell = cells[j][k];
cells[j][k] = new Cell(CellKind.FreeSpace);
cells[j + 1][k] = cell;
}
}
}
points += GetPoints(combo);
}
private const int LinePoints = 80;
private int GetPoints(int combo)
{
return combo * combo * LinePoints;
}
private void HideTetromino()
{
foreach(Unit unit in currentTetromino.Units)
cells[unit.Row][unit.Column].TransformToFreeSpace();
}
private bool ClashWithBlocksOrBorders(Tetromino tetromino, int offset = 0)
{
foreach(Unit unit in tetromino.Units)
{
if(unit.Column + offset < 0)
return true;
if(unit.Column + offset > 23)
return true;
if(cells[unit.Row][unit.Column + offset].IsBlockOrBorder)
return true;
}
return false;
}
private void PlaceTetromino(bool instantly)
{
if(instantly)
MoveDownInstantly();
foreach(Unit unit in currentTetromino.Units)
cells[unit.Row][unit.Column].TransformToBlock();
if(EndGame())
{
Game.EndGame();
return;
}
RemoveBlocks();
currentTetromino = manager.GetRandomTetromino();
}
public void MoveDownInstantly()
{
int step = 0;
while(true)
{
if(!CanMoveDown(step + 1))
{
for(int i = 0; i < currentTetromino.Units.Length; i++)
currentTetromino.Units[i].Row = currentTetromino.Units[i].Row + step;
break;
}
step++;
}
}
private bool CanMoveDown(int step)
{
foreach(Unit unit in currentTetromino.Units)
{
if(cells[unit.Row + step][unit.Column].IsBlockOrBorder)
return false;
}
return true;
}
private bool EndGame()
{
foreach(Cell cell in cells[4])
{
if(cell.CellKind == CellKind.Block)
return true;
}
return false;
}
}
}