-
Notifications
You must be signed in to change notification settings - Fork 0
Aidonis/AISpritePacker
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
AI Sprite Packer 101 Launch the AISpritePacker.exe The app should start with the following default values: * Canvas Width: 512 * Canvas Height: 512 * Margin: 10 To Import sprites you have two options: Option A: # Select File -> Import # Browse to your sprites # Select the sprites you wish to import # Select Open Option B: # Browse to your sprites from the windows explorer # Drag and drop the sprites to the canvas Sprites should appear in the canvas with a margin between them To export your spritesheet and xml: Option A: # Select File -> Export # Select a folder to save to Option B: # Push the Export Button! # Select a folder to save to Exporting will output a ".png" and ".xml" to the folder you selected Example: spriteSheet1.png spriteSheet1.xml XML will be exported in the following format: Root Node: Atlas Attributes: *Width - Width of the SpriteSheet *Height - Height of the SpriteSheet *Sheet - Filepath to the SpriteSheet Filepath may need to be changed depending on your project. Defaults to the output folder. Child Node: Sprite Attributes: x0 - Refers to the X position of the sprite y0 - Refers to the Y position of the sprite width - The width of the sprite height - The height of the sprite The (x,y) coordinate refers to the top-left of the sprite
About
App for packing sprites into a spritesheet
Resources
Stars
Watchers
Forks
Packages 0
No packages published