Ejemplo n.º 1
0
        private void ComponentsFromTree(ref List <CircuitComponent> comps, ITreeAttribute tree, IWorldAccessor world)
        {
            ICoreAPI api = world.Api;

            if (tree == null || api == null)
            {
                return;
            }
            SignalsMod mod = api.ModLoader.GetModSystem <SignalsMod>();

            foreach (KeyValuePair <string, IAttribute> kv in tree)
            {
                ITreeAttribute compTree = kv.Value as ITreeAttribute;
                if (compTree == null)
                {
                    continue;
                }

                string className = compTree.GetString("class", null);
                int    index     = int.Parse(kv.Key);

                if (index < comps.Count)
                {
                    if (comps[index].className == className)
                    {
                        comps[index].FromTreeAtributes(compTree, api.World);
                        continue;
                    }
                    else
                    {
                        comps[index].Remove();
                        comps.RemoveAt(index);
                    }
                }

                Type type = mod.getCircuitComponentType(className);
                if (type == null)
                {
                    continue;
                }
                CircuitComponent newComponent = (CircuitComponent)Activator.CreateInstance(type, this);
                newComponent.FromTreeAtributes(compTree, api.World);
                newComponent.Initialize(api, this);
                comps.Add(newComponent);
            }
        }
Ejemplo n.º 2
0
        public void OnUseOver(IPlayer byPlayer, Vec3i voxelHitPos, Vec3i voxelBoxPos, BlockFacing facing, ItemStack itemStack, bool mouseBreakMode)
        {
            Item heldItem = itemStack?.Item;

            if (heldItem?.Code?.ToString() == "signals:el_wire")
            {
                if (mouseBreakMode)
                {
                    if (wiring.OnRemove(voxelHitPos))
                    {
                        AvailableWireVoxels++;
                        if (AvailableWireVoxels >= 25)
                        {
                            byPlayer.InventoryManager.TryGiveItemstack(new ItemStack(heldItem));
                            AvailableWireVoxels = 0;
                        }
                    }
                    return;
                }


                if (canPlaceWireAt(voxelHitPos.AddCopy(facing)))
                {
                    if (AvailableWireVoxels == 0)
                    {
                        AvailableWireVoxels = 25;
                        //slot.TakeOut(1);
                        //slot.MarkDirty();
                    }
                    wiring.OnAdd(voxelHitPos.AddCopy(facing));
                    AvailableWireVoxels--;
                }
                return;
            }


            CircuitComponent comp = SignalsUtils.GetCircuitComponentFromItem(api, heldItem);

            if (comp != null)
            {
                comp.Pos       = voxelBoxPos.Clone();
                comp.myCircuit = this;
                comp.Initialize(api, this);
                components.Add(comp);
            }
        }