Ejemplo n.º 1
0
 public Server()
 {
     if(Instance == null){
         Stopwatch counter = new Stopwatch();
         counter.Start();
         Instance = this;
         new Logger();
         String cwd = Directory.GetCurrentDirectory();
         //Yuriko-CS Logo! :D
         Logger.GetLogger().Info("§e***************************************************");
         Logger.GetLogger().Info("§e* §a _   __          _ _                ____ ____   §e*");
         Logger.GetLogger().Info("§e* §a\\ \\ / /   _ _ __(_) | _____        / ___/ ___|  §e*");
         Logger.GetLogger().Info("§e* §a \\ V / | | | '__| | |/ / _ \\ _____| |   \\___ \\  §e*");
         Logger.GetLogger().Info("§e* §a  | || |_| | |  | |   < (_) |_____| |___ ___) | §e*");
         Logger.GetLogger().Info("§e* §a  |_| \\__,_|_|  |_|_|\\_\\___/       \\____|____/  §e*");
         Logger.GetLogger().Info("§e*                                                 §e*");
         Logger.GetLogger().Info("§e***************************************************");
         Logger.GetLogger().Info("Starting Yuriko-CS §bv" + Version.YURIKO_CS_VERSION + " §f[§bAPI " + Version.YURIKO_CS_API_VERSION + "§f][Build §b#" + Version.YURIKO_CS_BUILD + "§f]");
         if(!Directory.Exists(cwd + "/players")){
             Directory.CreateDirectory(cwd + "/players");
         }
         if(!Directory.Exists(cwd + "/plugins")){
             Directory.CreateDirectory(cwd + "/plugins");
         }
         if(!Directory.Exists(cwd + "/worlds")){
             Directory.CreateDirectory(cwd + "/worlds");
         }
         Config serverprop = new PropertiesConfig("server.properties");
         if(!serverprop.Exists("server-name")){
             serverprop.Set("server-name", "Yuriko-CS Server");
         }
         if(!serverprop.Exists("server-port")){
             serverprop.Set("server-port", 19132);
         }
         if(!serverprop.Exists("gamemode")){
             serverprop.Set("gamemode", 1);
         }
         if(!serverprop.Exists("max-players")){
             serverprop.Set("max-players", 20);
         }
         MaxPlayers = serverprop.GetInt("max-players");
         if(!serverprop.Exists("motd")){
             serverprop.Set("motd", "§aYuriko-CS§f Minecraft: Pocket Edition Server");
         }
         Motd = serverprop.GetString("motd");
         if(!serverprop.Exists("spawn-protection")){
             serverprop.Set("spawn-protection", 10);
         }
         if(!serverprop.Exists("whitelist")){
             serverprop.Set("whitelist", false);
         }
         if(!serverprop.Exists("enable-autosave")){
             serverprop.Set("enable-autosave", true);
         }
         if(!serverprop.Exists("gamemode")){
             serverprop.Set("gamemode", 0);
         }
         if(!serverprop.Exists("force-gamemode")){
             serverprop.Set("force-gamemode", false);
         }
         if(!serverprop.Exists("enable-pvp")){
             serverprop.Set("enable-pvp", true);
         }
         if(!serverprop.Exists("difficulty")){
             serverprop.Set("difficulty", 2);
         }
         if(!serverprop.Exists("world-name")){
             serverprop.Set("world-name", "world");
         }
         if(!serverprop.Exists("world-generator")){
             serverprop.Set("world-generator", "NORMAL");
         }
         //if(!serverprop.exists("world-seed")){
         //	serverprop.set("world-seed", "");
         //}
         if(!serverprop.Exists("announce-achievements")){
             serverprop.Set("announce-achievements", true);
         }
         if(!serverprop.Exists("enable-query")){
             serverprop.Set("enable-query", true);
         }
         if(!serverprop.Exists("enable-rcon")){
             serverprop.Set("enable-rcon", false);
         }
         if(!serverprop.Exists("rcon-port")){
             serverprop.Set("rcon-port", 18345);
         }
         if(!serverprop.Exists("rcon-password")){
             serverprop.Set("rcon-password", "random");
         }
         serverprop.Save("server.properties");
         Cfg = serverprop;
         ConsSender = new ConsoleSender();
         DefaultPermissions.RestoreDefaultPermissions();
         DefaultCommands.RestoreDefaultCommands();
         Logger.GetLogger().Info("Starting Server on port: §b" + GetPort());
         Logger.GetLogger().Info("Starting UDP Server thread");
         PacketHandler pk = new PacketHandler(GetPort());
         pk.Start();
         Thread UDPServerSenderThread = new Thread(new ThreadStart(pk.StartSendThread));
         UDPServerSenderThread.Start();
         counter.Stop();
         Logger.GetLogger().Info("Load completed in " + (counter.ElapsedMilliseconds / 60f).ToString("0.000") + "s! Type §2\"help\"§f for help");
         waitConsoleInput();
     }else{
         Logger.GetLogger().Critical("Server already initialized!");
     }
 }
Ejemplo n.º 2
0
 public Server()
 {
     if(instance == null){
         instance = this;
         Config serverprop = new PropertiesConfig("server.properties");
         if(!serverprop.exists("server-name")){
             serverprop.set("server-name", "Yuriko-CS Server");
         }
         if(!serverprop.exists("server-port")){
             serverprop.set("server-port", 19132);
         }
         if(!serverprop.exists("gamemode")){
             serverprop.set("gamemode", 1);
         }
         if(!serverprop.exists("max-players")){
             serverprop.set("max-players", 20);
         }
         if(!serverprop.exists("motd")){
             serverprop.set("motd", "§aYuriko-CS§f Minecraft: Pocket Edition Server");
         }
         motd = serverprop.getString("motd");
         if(!serverprop.exists("spawn-protection")){
             serverprop.set("spawn-protection", 10);
         }
         if(!serverprop.exists("whitelist")){
             serverprop.set("whitelist", false);
         }
         if(!serverprop.exists("enable-autosave")){
             serverprop.set("enable-autosave", true);
         }
         if(!serverprop.exists("gamemode")){
             serverprop.set("gamemode", 0);
         }
         if(!serverprop.exists("force-gamemode")){
             serverprop.set("force-gamemode", false);
         }
         if(!serverprop.exists("enable-pvp")){
             serverprop.set("enable-pvp", true);
         }
         if(!serverprop.exists("difficulty")){
             serverprop.set("difficulty", 2);
         }
         if(!serverprop.exists("world-name")){
             serverprop.set("world-name", "world");
         }
         if(!serverprop.exists("world-generator")){
             serverprop.set("world-generator", "NORMAL");
         }
         //if(!serverprop.exists("world-seed")){
         //	serverprop.set("world-seed", "");
         //}
         if(!serverprop.exists("announce-achievements")){
             serverprop.set("announce-achievements", true);
         }
         if(!serverprop.exists("enable-query")){
             serverprop.set("enable-query", true);
         }
         if(!serverprop.exists("enable-rcon")){
             serverprop.set("enable-rcon", false);
         }
         if(!serverprop.exists("rcon-port")){
             serverprop.set("rcon-port", 18345);
         }
         if(!serverprop.exists("rcon-password")){
             serverprop.set("rcon-password", "random");
         }
         serverprop.save("server.properties");
     }else{
         Logger.critical("Server already initialized!");
     }
 }