Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            if (args.Length < 2)
            {
                Console.WriteLine("Usage: BuildBlockSprite <SpritePath> <DestinationPath>");
                return;
            }

            var spritePath = args[0];
            var destinationPath = args[1];

            BlockSprite blockSprite;

            using (var stream = new FileStream(spritePath, FileMode.Open))
            {
                var bitmap = new Bitmap(stream);
                var w = bitmap.Width;
                var h = bitmap.Height;

                if (w != 16 || h != 16)
                    throw new InvalidOperationException("The size of a sprite is invalid.");

                blockSprite = new BlockSprite(w, h);

                for (int y = 0; y < h; y++)
                {
                    for (int x = 0; x < w; x++)
                    {
                        var c = bitmap.GetPixel(x, y);
                        blockSprite.SetPixel(x, y, new XnaColor(c.R, c.G, c.B, c.A));
                    }
                }
            }

            var processor = new BlockSpriteProcessor();
            var block = processor.Process(blockSprite);

            var destinationDir = Path.GetDirectoryName(destinationPath);
            if (!Directory.Exists(destinationDir)) Directory.CreateDirectory(destinationDir);

            var serializer = new ContentSerializer<Block>();
            using (var stream = new FileStream(destinationPath, FileMode.Create))
            {
                serializer.Serialize(stream, block);
            }
        }
Ejemplo n.º 2
0
        public Block Process(BlockSprite blockSprite)
        {
            var block = new Block();

            var w = blockSprite.Width;
            var h = blockSprite.Height;

            for (int y = 0; y < h; y++)
            {
                for (int x = 0; x < w; x++)
                {
                    var color = blockSprite.GetPixel(x, y);

                    // 透明はその位置に要素がないことを表します。
                    if (color.A == 0)
                    {
                        continue;
                    }

                    var materialIndex = ProcessMaterial(ref block, ref color);

                    // Block は [-8, 7] で 16x16 になっています。

                    var element = new Element
                    {
                        MaterialIndex = materialIndex,
                        Position      = new Position
                        {
                            X = x - 8,
                            Y = 7 - y
                        }
                    };

                    block.Elements.Add(element);
                }
            }

            return(block);
        }
Ejemplo n.º 3
0
        public Block Process(BlockSprite blockSprite)
        {
            var block = new Block();

            var w = blockSprite.Width;
            var h = blockSprite.Height;

            for (int y = 0; y < h; y++)
            {
                for (int x = 0; x < w; x++)
                {
                    var color = blockSprite.GetPixel(x, y);

                    // 透明はその位置に要素がないことを表します。
                    if (color.A == 0) continue;

                    var materialIndex = ProcessMaterial(ref block, ref color);

                    // Block は [-8, 7] で 16x16 になっています。

                    var element = new Element
                    {
                        MaterialIndex = materialIndex,
                        Position = new Position
                        {
                            X = x - 8,
                            Y = 7 - y
                        }
                    };

                    block.Elements.Add(element);
                }
            }

            return block;
        }