Ejemplo n.º 1
0
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.mainQuestId        = reader.ReadInt32();
     this.chapterId          = reader.ReadInt32();
     this.objectiveCompleted = reader.ReadBoolean();
     this.completed          = reader.ReadBoolean();
     this.monsterKilledCount = reader.ReadInt32();
     this.name                = reader.ReadString();
     this.nameKey             = reader.ReadString();
     this.targetGuide         = reader.ReadString();
     this.targetGuideKey      = reader.ReadString();
     this.completeGuide       = reader.ReadString();
     this.completeGuideKey    = reader.ReadString();
     this.npcId               = reader.ReadInt32();
     this.type                = reader.ReadInt32();
     this.itemId              = reader.ReadInt32();
     this.itemCount           = reader.ReadInt32();
     this.monsterId           = reader.ReadInt32();
     this.monsterCount        = reader.ReadInt32();
     this.completeNpcId       = reader.ReadInt32();
     this.completeDialogue    = reader.ReadString();
     this.completeDialogueKey = reader.ReadString();
     this.exp  = reader.ReadInt64();
     this.gold = reader.ReadInt32();
     this.targetContinentId = reader.ReadInt32();
     this.targetXPosition   = reader.ReadDouble();
     this.targetYPosition   = reader.ReadDouble();
     this.targetZPosition   = reader.ReadDouble();
     this.radius            = reader.ReadDouble();
     this.nextMainQuestId   = reader.ReadInt32();
     this.holdItemCount     = reader.ReadInt32();
     this.requiredHeroLevel = reader.ReadInt32();
     this.moveType          = reader.ReadInt32();
 }
Ejemplo n.º 2
0
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.heroId               = reader.ReadInt32();
     this.tradition            = reader.ReadInt32();
     this.level                = reader.ReadInt32();
     this.requiredLevelUpExp   = reader.ReadInt64();
     this.maxHp                = reader.ReadInt32();
     this.maxMp                = reader.ReadInt32();
     this.hpRecovery           = reader.ReadInt32();
     this.mpRecovery           = reader.ReadInt32();
     this.physicalOffense      = reader.ReadInt32();
     this.magicalOffense       = reader.ReadInt32();
     this.physicalDefense      = reader.ReadInt32();
     this.magicalDefense       = reader.ReadInt32();
     this.accuracy             = reader.ReadInt32();
     this.dodge                = reader.ReadInt32();
     this.critical             = reader.ReadInt32();
     this.block                = reader.ReadInt32();
     this.attackSpeed          = reader.ReadDouble();
     this.moveSpeed            = reader.ReadDouble();
     this.recommendBattlePower = reader.ReadInt32();
 }
Ejemplo n.º 3
0
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.accountHeroId                = reader.ReadInt32();
     this.accountId                    = reader.ReadString();
     this.heroId                       = reader.ReadInt32();
     this.faceId                       = reader.ReadInt32();
     this.name                         = reader.ReadString();
     this.level                        = reader.ReadInt32();
     this.exp                          = reader.ReadInt64();
     this.achieveId                    = reader.ReadInt32();
     this.achieveTitleKey              = reader.ReadString();
     this.achievePoint                 = reader.ReadInt32();
     this.fameId                       = reader.ReadInt32();
     this.fameTitleKey                 = reader.ReadString();
     this.famePoint                    = reader.ReadInt32();
     this.tradition                    = reader.ReadInt32();
     this.vipLevel                     = reader.ReadInt32();
     this.dia                          = reader.ReadInt32();
     this.totalPurchasedDia            = reader.ReadInt32();
     this.ownDia                       = reader.ReadInt32();
     this.gold                         = reader.ReadInt64();
     this.ownGold                      = reader.ReadInt64();
     this.warehouseGold                = reader.ReadInt64();
     this.warehouseOwnGold             = reader.ReadInt64();
     this.inventorySlotCount           = reader.ReadInt32();
     this.warehouseSlotCount           = reader.ReadInt32();
     this.petEquipSlotCount            = reader.ReadInt32();
     this.beadSocketCount              = reader.ReadInt32();
     this.inventoryExtendLoginDuration = reader.ReadInt32();
     this.warehouseExtendLoginDuration = reader.ReadInt32();
     this.magicPowder                  = reader.ReadInt64();
     this.starEssense                  = reader.ReadInt64();
     this.heart                        = reader.ReadInt64();
     this.beadPowder                   = reader.ReadInt64();
     this.hp                                     = reader.ReadInt32();
     this.mp                                     = reader.ReadInt32();
     this.hpUpdateTime                           = reader.ReadString();
     this.mpUpdateTime                           = reader.ReadString();
     this.fp                                     = reader.ReadInt32();
     this.strength                               = reader.ReadInt32();
     this.agility                                = reader.ReadInt32();
     this.intelligence                           = reader.ReadInt32();
     this.stamina                                = reader.ReadInt32();
     this.maxHp                                  = reader.ReadInt32();
     this.maxMp                                  = reader.ReadInt32();
     this.hpRecovery                             = reader.ReadInt32();
     this.mpRecovery                             = reader.ReadInt32();
     this.physicalOffense                        = reader.ReadInt32();
     this.magicalOffense                         = reader.ReadInt32();
     this.physicalDefense                        = reader.ReadInt32();
     this.magicalDefense                         = reader.ReadInt32();
     this.accuracy                               = reader.ReadInt32();
     this.dodge                                  = reader.ReadInt32();
     this.critical                               = reader.ReadInt32();
     this.block                                  = reader.ReadInt32();
     this.attackSpeed                            = reader.ReadDouble();
     this.moveSpeed                              = reader.ReadDouble();
     this.statStrength                           = reader.ReadInt32();
     this.statStamina                            = reader.ReadInt32();
     this.statAgility                            = reader.ReadInt32();
     this.statIntelligence                       = reader.ReadInt32();
     this.statPoint                              = reader.ReadInt32();
     this.statAutoDistribution                   = reader.ReadBoolean();
     this.lastCompletedMainChapterId             = reader.ReadInt32();
     this.openedContinentId                      = reader.ReadInt32();
     this.monsterKillCount                       = reader.ReadInt64();
     this.bossMonsterKillCount                   = reader.ReadInt32();
     this.composeSuccessCount                    = reader.ReadInt32();
     this.transcendSuccessCount                  = reader.ReadInt32();
     this.difficulty1DungeonClearCount           = reader.ReadInt32();
     this.difficulty2DungeonClearCount           = reader.ReadInt32();
     this.difficulty3DungeonClearCount           = reader.ReadInt32();
     this.hpPotionAutoRate                       = reader.ReadInt32();
     this.freeItemPickTime                       = reader.ReadString();
     this.freePetPickTime                        = reader.ReadString();
     this.pickPoint                              = reader.ReadInt32();
     this.receivedCheerCount                     = reader.ReadInt32();
     this.isLootGearGrade1                       = reader.ReadBoolean();
     this.isLootGearGrade2                       = reader.ReadBoolean();
     this.isLootGearGrade3                       = reader.ReadBoolean();
     this.isLootGearGrade4                       = reader.ReadBoolean();
     this.isLootGearGrade5                       = reader.ReadBoolean();
     this.isLootJewel                            = reader.ReadBoolean();
     this.isLootPotion                           = reader.ReadBoolean();
     this.isLootGold                             = reader.ReadBoolean();
     this.isLootMonsterEssense                   = reader.ReadBoolean();
     this.isLootEtc                              = reader.ReadBoolean();
     this.partyInviteRefused                     = reader.ReadBoolean();
     this.whisperRefused                         = reader.ReadBoolean();
     this.tradeRequestRefused                    = reader.ReadBoolean();
     this.dualRequestRefused                     = reader.ReadBoolean();
     this.pushEnabled                            = reader.ReadBoolean();
     this.trainingTimePushEnabled                = reader.ReadBoolean();
     this.fieldOfHonorRankingChangePushEnabled   = reader.ReadBoolean();
     this.receiveMailPushEnabled                 = reader.ReadBoolean();
     this.activatedAccountHeroPetId              = reader.ReadString();
     this.fieldOfHonorRanking                    = reader.ReadInt32();
     this.currentFieldOfHonorSuccessiveVictories = reader.ReadInt32();
     this.bestFieldOfHonorSuccessiveVictories    = reader.ReadInt32();
     this.fieldOfHonorRankingRewardTime          = reader.ReadString();
     this.pkPoint                                = reader.ReadInt32();
 }