Ejemplo n.º 1
0
        void c_ClientCommandInfo(object sender, ClientCommandInfoEventArgs e)
        {
            Client      c  = (Client)sender;
            CommandInfo ci = e.Info;

            Client[] nearbyClients = GetNearByClients(c);

            byte[] bufferSendCommand = PacketManager.SendCommand(c.MyCharacter, ci);
            SendSpecific(nearbyClients, bufferSendCommand);
        }
Ejemplo n.º 2
0
        void c_ClientCommandInfo(object sender, ClientCommandInfoEventArgs e)
        {
            Client c = (Client)sender;
            CommandInfo ci = e.Info;
            Client[] nearbyClients = GetNearByClients(c);

            byte[] bufferSendCommand = PacketManager.SendCommand(c.MyCharacter, ci);
            SendSpecific(nearbyClients, bufferSendCommand);
        }
Ejemplo n.º 3
0
        void c_ClientCommandInfo(object sender, ClientCommandInfoEventArgs e)
        {
            Client c = (Client)sender;
            CommandInfo ci = e.Info;
            MapEngine mapEngine = GetMapEngine(c.MyCharacter.MapId);
            Client[] clients = GetClientsForChars(mapEngine.GetCharactersInRange(c.MyCharacter.Position, 150).ToArray());

            byte[] bufferSendCommand = PacketManager.SendCommand(c.MyCharacter, ci);
            SendToClients(bufferSendCommand, clients);
        }