Ejemplo n.º 1
0
        private void AcceptCb(IAsyncResult ar)
        {
            try
            {
                Socket socket = listenfd.EndAccept(ar);
                int    index  = NewIndex();

                if (index < 0)
                {
                    socket.Close();
                    Console.Write("[警告]连接已满");
                }
                else
                {
                    Conn conn = conns[index];
                    conn.Init(socket);
                    string adr = conn.GetAddr();
                    Console.WriteLine("客户端连接[" + adr + "]conn池ID:" + index);
                    conn.socket.BeginReceive(conn.readBuff, conn.buffCount, conn.BuffRemain(), SocketFlags.None, ReceiveCb, conn);
                    listenfd.BeginAccept(AcceptCb, null);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("AcceptCb失败:" + e.Message);
            }
        }
Ejemplo n.º 2
0
        //注册
        public void MsgRegister(Conn conn, ProtocolBase protoBase)
        {
            int           start     = 0;
            ProtocolBytes protocol  = (ProtocolBytes)protoBase;
            string        protoName = protocol.GetString(start, ref start);
            string        id        = protocol.GetString(start, ref start);
            string        pw        = protocol.GetString(start, ref start);
            string        strFormat = "[收到注册协议] " + conn.GetAddr();

            Console.WriteLine(strFormat + " 用户名: " + id + " 密码: " + pw);
            //构建返回协议
            protocol = new ProtocolBytes();
            protocol.AddString("Register");
            //注册
            if (DataMgr.instance.Register(id, pw))
            {
                protocol.AddInt(0);
            }
            else
            {
                protocol.AddInt(-1);
            }
            //返回协议给客户端
            conn.Send(protocol);
        }
Ejemplo n.º 3
0
 public void Send(Conn conn, ProtocolBase protocol)
 {
     byte[] bytes    = protocol.Encode();
     byte[] length   = BitConverter.GetBytes(bytes.Length);
     byte[] sendbuff = length.Concat(bytes).ToArray();
     try
     {
         conn.socket.BeginSend(sendbuff, 0, sendbuff.Length, SocketFlags.None, null, null);
     }
     catch (Exception e)
     {
         Console.WriteLine("[发送消息]" + conn.GetAddr() + " : " + e.Message);
     }
 }
Ejemplo n.º 4
0
        //登录
        public void MsgLogin(Conn conn, ProtocolBase protocolBase)
        {
            int           start     = 0;
            ProtocolBytes protocol  = (ProtocolBytes)protocolBase;
            string        protoName = protocol.GetString(start, ref start);
            string        id        = protocol.GetString(start, ref start);
            string        pw        = protocol.GetString(start, ref start);
            string        strFormat = "[收到登录协议] " + conn.GetAddr();

            Console.WriteLine(strFormat + " 用户名: " + id + " 密码: " + pw);
            //构建返回协议
            protocol = new ProtocolBytes();
            protocol.AddString("Login");
            //验证
            if (!DataMgr.instance.CheckPassWord(id, pw))
            {
                protocol.AddInt(-1);
                conn.Send(protocol);
                return;
            }
            //是否已经登录
            ProtocolBytes protocolLogout = new ProtocolBytes();

            protocolLogout.AddString("Logout");
            if (!Player.KickOff(id, protocolLogout))
            {
                protocol.AddInt(-2);
                conn.Send(protocol);
                return;
            }
            //获取玩家数据
            PlayerData playerData = DataMgr.instance.GetPlayerData(id);

            conn.player      = new Player(id, conn);
            conn.player.data = playerData;
            if (playerData == null)
            {
                protocol.AddInt(-3);
                conn.Send(protocol);
            }
            else
            {
                //事件触发
                Serv.instance.handlePlayerEvent.OnLogin(conn.player);
                protocol.AddInt(0);
                conn.Send(protocol);
            }
            //返回
            return;
        }
Ejemplo n.º 5
0
        public void HandleMsg(Conn conn, ProtocolBase protocolBase)
        {
            string name = protocolBase.GetName();

            if (name != "UpdateInfo")
            {
                Console.WriteLine("[收到协议] " + name);
            }
            string methodName = "Msg" + name;

            //连接协议分发
            if (conn.player == null || name == "HeartBeat" || name == "Logout" || name == "Login" || name == "Register")
            {
                MethodInfo mm = handleConnMsg.GetType().GetMethod(methodName);
                if (mm == null)
                {
                    string str = "[警告]HandleMsg没有处理连接方法";
                    Console.WriteLine(str + methodName);
                    return;
                }
                Object[] obj = new object[] { conn, protocolBase };
                Console.WriteLine("[处理连接信息] " + conn.GetAddr() + " : " + name);
                mm.Invoke(handleConnMsg, obj);
            }
            //角色协议分发
            else
            {
                MethodInfo mm = handlePlayerMsg.GetType().GetMethod(methodName);
                if (mm == null)
                {
                    string str = "[警告]HandleMsg没有处理玩家方法";
                    Console.WriteLine(str + methodName);
                    return;
                }
                Object[] obj = new object[] { conn.player, protocolBase };
                if (name != "UpdateInfo")
                {
                    Console.WriteLine("[处理玩家信息] " + conn.player.id + " : " + name);
                }
                mm.Invoke(handlePlayerMsg, obj);
            }
        }
Ejemplo n.º 6
0
        //心跳协议
        public void HeartBeat()
        {
            long timeNow = Sys.GetTimeStamp();

            for (int i = 0; i < conns.Length; i++)
            {
                Conn conn = conns[i];
                if (conn == null)
                {
                    continue;
                }
                if (!conn.isUse)
                {
                    continue;
                }
                if (conn.lastTickTime < timeNow - heartBeatTime)
                {
                    Console.WriteLine("[心跳机制触发,断开连接]" + conn.GetAddr());
                    lock (conn) conn.Close();
                }
            }
        }
Ejemplo n.º 7
0
 //心跳
 public void MsgHeartBeat(Conn conn, ProtocolBase protocolBase)
 {
     conn.lastTickTime = Sys.GetTimeStamp();
     Console.WriteLine("[更新心跳时间]" + conn.GetAddr());
 }