Inheritance: MagerySpell
Ejemplo n.º 1
0
            public InternalTarget(RecallSpell owner)
                : base(Core.ML ? 10 : 12, false, TargetFlags.None)
            {
                m_Owner = owner;

                owner.Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501029); // Select Marked item.
            }
Ejemplo n.º 2
0
			public InternalTarget( RecallSpell owner ) : base( 12, false, TargetFlags.None )
			{
				m_Owner = owner;

				owner.Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 501029 ); // Select Marked item.
			}
Ejemplo n.º 3
0
		public override bool Think()
		{
			if (m_Mobile.Deleted)
			{
				return false;
			}

			Mobile combatant = m_Guard.Combatant;

			if (combatant == null || combatant.Deleted || !combatant.Alive || combatant.IsDeadBondedPet ||
				!m_Mobile.CanSee(combatant) || !m_Mobile.CanBeHarmful(combatant, false) || combatant.Map != m_Mobile.Map)
			{
				// Our combatant is deleted, dead, hidden, or we cannot hurt them
				// Try to find another combatant
				if (AcquireFocusMob(m_Mobile.RangePerception, m_Mobile.FightMode, false, false, true))
				{
					m_Mobile.Combatant = combatant = m_Mobile.FocusMob;
					m_Mobile.FocusMob = null;
				}
				else
				{
					m_Mobile.Combatant = combatant = null;
				}
			}

			if (combatant != null && (!m_Mobile.InLOS(combatant) || !m_Mobile.InRange(combatant, 12)))
			{
				if (AcquireFocusMob(m_Mobile.RangePerception, m_Mobile.FightMode, false, false, true))
				{
					m_Mobile.Combatant = combatant = m_Mobile.FocusMob;
					m_Mobile.FocusMob = null;
				}
				else if (!m_Mobile.InRange(combatant, 36))
				{
					m_Mobile.Combatant = combatant = null;
				}
			}

			Mobile dispelTarget = FindDispelTarget(true);

			if (m_Guard.Target != null && m_ReleaseTarget == DateTime.MinValue)
			{
				m_ReleaseTarget = DateTime.UtcNow + TimeSpan.FromSeconds(10.0);
			}

			if (m_Guard.Target != null && DateTime.UtcNow > m_ReleaseTarget)
			{
				Target targ = m_Guard.Target;

				Mobile toHarm = (dispelTarget == null ? combatant : dispelTarget);

				if ((targ.Flags & TargetFlags.Harmful) != 0 && toHarm != null)
				{
					if (m_Guard.Map == toHarm.Map && (targ.Range < 0 || m_Guard.InRange(toHarm, targ.Range)) && m_Guard.CanSee(toHarm) &&
						m_Guard.InLOS(toHarm))
					{
						targ.Invoke(m_Guard, toHarm);
					}
					else if (targ is DispelSpell.InternalTarget)
					{
						targ.Cancel(m_Guard, TargetCancelType.Canceled);
					}
				}
				else if ((targ.Flags & TargetFlags.Beneficial) != 0)
				{
					targ.Invoke(m_Guard, m_Guard);
				}
				else
				{
					targ.Cancel(m_Guard, TargetCancelType.Canceled);
				}

				m_ReleaseTarget = DateTime.MinValue;
			}

			if (dispelTarget != null)
			{
				if (Action != ActionType.Combat)
				{
					Action = ActionType.Combat;
				}

				m_Guard.Warmode = true;

				RunFrom(dispelTarget);
			}
			else if (combatant != null)
			{
				if (Action != ActionType.Combat)
				{
					Action = ActionType.Combat;
				}

				m_Guard.Warmode = true;

				RunTo(combatant);
			}
			else if (m_Guard.Orders.Movement != MovementType.Stand)
			{
				Mobile toFollow = null;

				if (m_Guard.Town != null && m_Guard.Orders.Movement == MovementType.Follow)
				{
					toFollow = m_Guard.Orders.Follow;

					if (toFollow == null)
					{
						toFollow = m_Guard.Town.Sheriff;
					}
				}

				if (toFollow != null && toFollow.Map == m_Guard.Map && toFollow.InRange(m_Guard, m_Guard.RangePerception * 3) &&
					Town.FromRegion(toFollow.Region) == m_Guard.Town)
				{
					if (Action != ActionType.Combat)
					{
						Action = ActionType.Combat;
					}

					if (m_Mobile.CurrentSpeed != m_Mobile.ActiveSpeed)
					{
						m_Mobile.CurrentSpeed = m_Mobile.ActiveSpeed;
					}

					m_Guard.Warmode = true;

					RunTo(toFollow);
				}
				else
				{
					if (Action != ActionType.Wander)
					{
						Action = ActionType.Wander;
					}

					if (m_Mobile.CurrentSpeed != m_Mobile.PassiveSpeed)
					{
						m_Mobile.CurrentSpeed = m_Mobile.PassiveSpeed;
					}

					m_Guard.Warmode = false;

					WalkRandomInHome(2, 2, 1);
				}
			}
			else
			{
				if (Action != ActionType.Wander)
				{
					Action = ActionType.Wander;
				}

				m_Guard.Warmode = false;
			}

			if ((IsDamaged || IsPoisoned) && m_Guard.Skills.Healing.Base > 20.0)
			{
				TimeSpan ts = TimeUntilBandage;

				if (ts == TimeSpan.MaxValue)
				{
					StartBandage();
				}
			}

			if (m_Mobile.Spell == null && Core.TickCount >= m_Mobile.NextSpellTime)
			{
				Spell spell = null;

				DateTime toRelease = DateTime.MinValue;

				if (IsPoisoned)
				{
					Poison p = m_Guard.Poison;

					TimeSpan ts = TimeUntilBandage;

					if (p != Poison.Lesser || ts == TimeSpan.MaxValue || TimeUntilBandage < TimeSpan.FromSeconds(1.5) ||
						(m_Guard.HitsMax - m_Guard.Hits) > Utility.Random(250))
					{
						if (IsAllowed(GuardAI.Bless))
						{
							spell = new CureSpell(m_Guard, null);
						}
						else
						{
							UseItemByType(typeof(BaseCurePotion));
						}
					}
				}
				else if (IsDamaged && (m_Guard.HitsMax - m_Guard.Hits) > Utility.Random(200))
				{
					if (IsAllowed(GuardAI.Magic) && ((m_Guard.Hits * 100) / Math.Max(m_Guard.HitsMax, 1)) < 10 &&
						m_Guard.Home != Point3D.Zero && !Utility.InRange(m_Guard.Location, m_Guard.Home, 15) && m_Guard.Mana >= 11)
					{
						spell = new RecallSpell(m_Guard, null, new RunebookEntry(m_Guard.Home, m_Guard.Map, "Guard's Home", null), null);
					}
					else if (IsAllowed(GuardAI.Bless))
					{
						if (m_Guard.Mana >= 11 && (m_Guard.Hits + 30) < m_Guard.HitsMax)
						{
							spell = new GreaterHealSpell(m_Guard, null);
						}
						else if ((m_Guard.Hits + 10) < m_Guard.HitsMax &&
								 (m_Guard.Mana < 11 || (m_Guard.NextCombatTime - Core.TickCount) > 2000))
						{
							spell = new HealSpell(m_Guard, null);
						}
					}
					else if (m_Guard.CanBeginAction(typeof(BaseHealPotion)))
					{
						UseItemByType(typeof(BaseHealPotion));
					}
				}
				else if (dispelTarget != null && (IsAllowed(GuardAI.Magic) || IsAllowed(GuardAI.Bless) || IsAllowed(GuardAI.Curse)))
				{
					if (!dispelTarget.Paralyzed && m_Guard.Mana > (ManaReserve + 20) && 40 > Utility.Random(100))
					{
						spell = new ParalyzeSpell(m_Guard, null);
					}
					else
					{
						spell = new DispelSpell(m_Guard, null);
					}
				}

				if (combatant != null)
				{
					if (m_Combo != null)
					{
						if (spell == null)
						{
							spell = SpellCombo.Process(m_Guard, combatant, ref m_Combo, ref m_ComboIndex, ref toRelease);
						}
						else
						{
							m_Combo = null;
							m_ComboIndex = -1;
						}
					}
					else if (20 > Utility.Random(100) && IsAllowed(GuardAI.Magic))
					{
						if (80 > Utility.Random(100))
						{
							m_Combo = (IsAllowed(GuardAI.Smart) ? SpellCombo.Simple : SpellCombo.Strong);
							m_ComboIndex = -1;

							if (m_Guard.Mana >= (ManaReserve + m_Combo.Mana))
							{
								spell = SpellCombo.Process(m_Guard, combatant, ref m_Combo, ref m_ComboIndex, ref toRelease);
							}
							else
							{
								m_Combo = null;

								if (m_Guard.Mana >= (ManaReserve + 40))
								{
									spell = RandomOffenseSpell();
								}
							}
						}
						else if (m_Guard.Mana >= (ManaReserve + 40))
						{
							spell = RandomOffenseSpell();
						}
					}

					if (spell == null && 2 > Utility.Random(100) && m_Guard.Mana >= (ManaReserve + 10))
					{
						int strMod = GetStatMod(m_Guard, StatType.Str);
						int dexMod = GetStatMod(m_Guard, StatType.Dex);
						int intMod = GetStatMod(m_Guard, StatType.Int);

						var types = new List<Type>();

						if (strMod <= 0)
						{
							types.Add(typeof(StrengthSpell));
						}

						if (dexMod <= 0 && IsAllowed(GuardAI.Melee))
						{
							types.Add(typeof(AgilitySpell));
						}

						if (intMod <= 0 && IsAllowed(GuardAI.Magic))
						{
							types.Add(typeof(CunningSpell));
						}

						if (IsAllowed(GuardAI.Bless))
						{
							if (types.Count > 1)
							{
								spell = new BlessSpell(m_Guard, null);
							}
							else if (types.Count == 1)
							{
								spell = (Spell)Activator.CreateInstance(types[0], new object[] {m_Guard, null});
							}
						}
						else if (types.Count > 0)
						{
							if (types[0] == typeof(StrengthSpell))
							{
								UseItemByType(typeof(BaseStrengthPotion));
							}
							else if (types[0] == typeof(AgilitySpell))
							{
								UseItemByType(typeof(BaseAgilityPotion));
							}
						}
					}

					if (spell == null && 2 > Utility.Random(100) && m_Guard.Mana >= (ManaReserve + 10) && IsAllowed(GuardAI.Curse))
					{
						if (!combatant.Poisoned && 40 > Utility.Random(100))
						{
							spell = new PoisonSpell(m_Guard, null);
						}
						else
						{
							int strMod = GetStatMod(combatant, StatType.Str);
							int dexMod = GetStatMod(combatant, StatType.Dex);
							int intMod = GetStatMod(combatant, StatType.Int);

							var types = new List<Type>();

							if (strMod >= 0)
							{
								types.Add(typeof(WeakenSpell));
							}

							if (dexMod >= 0 && IsAllowed(GuardAI.Melee))
							{
								types.Add(typeof(ClumsySpell));
							}

							if (intMod >= 0 && IsAllowed(GuardAI.Magic))
							{
								types.Add(typeof(FeeblemindSpell));
							}

							if (types.Count > 1)
							{
								spell = new CurseSpell(m_Guard, null);
							}
							else if (types.Count == 1)
							{
								spell = (Spell)Activator.CreateInstance(types[0], new object[] {m_Guard, null});
							}
						}
					}
				}

				if (spell != null && (m_Guard.HitsMax - m_Guard.Hits + 10) > Utility.Random(100))
				{
					Type type = null;

					if (spell is GreaterHealSpell)
					{
						type = typeof(BaseHealPotion);
					}
					else if (spell is CureSpell)
					{
						type = typeof(BaseCurePotion);
					}
					else if (spell is StrengthSpell)
					{
						type = typeof(BaseStrengthPotion);
					}
					else if (spell is AgilitySpell)
					{
						type = typeof(BaseAgilityPotion);
					}

					if (type == typeof(BaseHealPotion) && !m_Guard.CanBeginAction(type))
					{
						type = null;
					}

					if (type != null && m_Guard.Target == null && UseItemByType(type))
					{
						if (spell is GreaterHealSpell)
						{
							if ((m_Guard.Hits + 30) > m_Guard.HitsMax && (m_Guard.Hits + 10) < m_Guard.HitsMax)
							{
								spell = new HealSpell(m_Guard, null);
							}
						}
						else
						{
							spell = null;
						}
					}
				}
				else if (spell == null && m_Guard.Stam < (m_Guard.StamMax / 3) && IsAllowed(GuardAI.Melee))
				{
					UseItemByType(typeof(BaseRefreshPotion));
				}

				if (spell == null || !spell.Cast())
				{
					EquipWeapon();
				}
			}
			else if (m_Mobile.Spell is Spell && ((Spell)m_Mobile.Spell).State == SpellState.Sequencing)
			{
				EquipWeapon();
			}

			return true;
		}
Ejemplo n.º 4
0
            public InternalTarget(RecallSpell owner) : base(12, false, TargetFlags.None)
            {
                m_Owner = owner;

                //owner.Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, true, "Select Marked item." ); // Select Marked item.
            }
Ejemplo n.º 5
0
		public bool Recall(Mobile m)
		{
			if (m == null || m.Deleted)
			{
				return false;
			}

			if (_Location.Internal || _Location.Zero)
			{
				m.SendMessage("That rune is blank.");
				return false;
			}

			if (m.Player)
			{
				var t = GetType();

				if (m.AccessLevel < AccessLevel.Counselor && !m.BeginAction(t))
				{
					m.SendMessage("You must wait before using the rune codex again.");
					return false;
				}

				RecallSpell spell = new RecallSpell(
					m, null, new RunebookEntry(_Location.Location, _Location.Map, _Description, null), null);

				if (!spell.Cast())
				{
					m.EndAction(t);
					return false;
				}

				Timer.DelayCall(TimeSpan.FromSeconds(3), () => m.EndAction(t));
			}
			else
			{
				_Location.MoveToWorld(m);
			}

			return true;
		}
Ejemplo n.º 6
0
 public InternalSphereTarget(RecallSpell owner)
     : base(Core.ML ? 10 : 12, false, TargetFlags.None)
 {
     m_Owner = owner;
     m_Owner.Caster.SendAsciiMessage("Select target...");
 }
Ejemplo n.º 7
0
        public override void OnCast()
        {
            RecallSpell m_Owner = this;
            Mobile      from    = Caster;

            if (SphereSpellTarget is RecallRune)
            {
                RecallRune rune = (RecallRune)SphereSpellTarget;

                if (Caster.InLOS(rune) || (from.BankBox != null && rune.IsChildOf(from.BankBox)))
                {
                    if (rune.Marked)
                    {
                        if (rune.ChargesLeft == 0)
                        {
                            from.LocalOverheadMessage(MessageType.Regular, 906, true, "The recall rune's magic has faded");
                            DoFizzle();
                            return;
                        }

                        if (rune.ChargesLeft <= 10 && rune.ChargesLeft >= 1)
                        {
                            from.LocalOverheadMessage(MessageType.Regular, 906, true, "The recall rune is starting to fade");
                        }

                        m_Owner.Effect(rune.Target, rune.TargetMap, true);
                    }
                    else
                    {
                        from.SendLocalizedMessage(501805); // That rune is not yet marked.

                        if (from is PlayerMobile)
                        {
                            ((PlayerMobile)from).SpellCheck();
                        }
                    }
                }
                else
                {
                    Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501031); // I cannot see that object.

                    if (from is PlayerMobile)
                    {
                        ((PlayerMobile)from).SpellCheck();
                    }
                }
            }
            else if (SphereSpellTarget is Runebook)
            {
                RunebookEntry e = ((Runebook)SphereSpellTarget).Default;

                if (e != null)
                {
                    m_Owner.Effect(e.Location, e.Map, true);
                }
                else
                {
                    from.SendLocalizedMessage(502354); // Target is not marked.
                }
            }
            else if (SphereSpellTarget is Key && ((Key)SphereSpellTarget).KeyValue != 0 &&
                     ((Key)SphereSpellTarget).Link is BaseBoat)
            {
                BaseBoat boat = ((Key)SphereSpellTarget).Link as BaseBoat;

                if (!boat.Deleted && boat.CheckKey(((Key)SphereSpellTarget).KeyValue))
                {
                    m_Owner.Effect(boat.GetMarkedLocation(), boat.Map, false);
                    boat.Refresh();
                }
                else
                {
                    from.LocalOverheadMessage(MessageType.Regular, 906, 502357); // I can not recall from that object.
                }
            }
            else if (m_Entry != null)
            {
                /*if (m_Entry.ChargesLeft == 0)
                 * {
                 *  from.LocalOverheadMessage(MessageType.Regular, 906, true, "The runebook's recall rune's magic has faded");
                 *  DoFizzle();
                 *  return;
                 * }
                 * else if (m_Entry.ChargesLeft <= 10 && m_Entry.ChargesLeft >= 1)
                 *  from.LocalOverheadMessage(MessageType.Regular, 906, true, "The recall rune in your runebook is starting to fade");
                 */
                m_Owner.Effect(m_Entry.Location, m_Entry.Map, true);
            }
            else
            {
                from.LocalOverheadMessage(MessageType.Regular, 906, 502357); // I can not recall from that object.

                // if (from is PlayerMobile)
                //     ((PlayerMobile)from).SpellCheck();
            }
        }
Ejemplo n.º 8
0
 public InternalSphereTarget(RecallSpell owner)
     : base(Core.ML ? 10 : 12, false, TargetFlags.None)
 {
     m_Owner = owner;
     m_Owner.Caster.SendAsciiMessage("Selecione o alvo...");
 }