Ejemplo n.º 1
0
        public DarkRedDonationBox()
        {
            Weight = 1.0;
            Hue    = 1645;
            Item item = null;

            Name = "Defiance Dark Red Member Box";

            PlaceItemIn(16, 60, (item = new SkillBall(25)));
            item.Hue = 5;
            PlaceItemIn(28, 60, (item = new SkillBall(25)));
            item.Hue = 5;
            PlaceItemIn(41, 58, (item = new SevenGMSkillBall()));
            item.Hue = 1161;
            PlaceItemIn(53, 58, (item = new StatsBall()));
            item.Hue = 1161;

            PlaceItemIn(16, 81, (item = new HoodedShroudOfShadows()));
            item.Hue      = 1645;
            item.Name     = "Dark Red Shroud of Shadows";
            item.LootType = LootType.Blessed;

            BaseContainer cont;

            PlaceItemIn(58, 57, (cont = new Backpack()));
            cont.Hue  = 1645;
            cont.Name = "a dark red backpack";

            cont.PlaceItemIn(44, 65, new SulfurousAsh(10000));
            cont.PlaceItemIn(77, 65, new Nightshade(10000));
            cont.PlaceItemIn(110, 65, new SpidersSilk(10000));
            cont.PlaceItemIn(143, 65, new Garlic(10000));

            cont.PlaceItemIn(44, 128, new Ginseng(10000));
            cont.PlaceItemIn(77, 128, new Bloodmoss(10000));
            cont.PlaceItemIn(110, 128, new BlackPearl(10000));
            cont.PlaceItemIn(143, 128, new MandrakeRoot(10000));

            PlaceItemIn(90, 58, (item = new AncientCoat()));
            item.Hue      = 1645;
            item.Name     = "Dark Red Ancient Coat";
            item.LootType = LootType.Blessed;

            PlaceItemIn(74, 64, (item = new WizardGlasses()));
            item.Hue = Utility.RandomList(1645);
            PlaceItemIn(103, 58, (item = new Sandals()));
            item.Hue      = Utility.RandomList(1645);
            item.Name     = "Polar Sandals";
            item.LootType = LootType.Blessed;

            PlaceItemIn(122, 53, new SpecialDonateHairDye());
            PlaceItemIn(133, 53, new SpecialDonateBeardDye());

            PlaceItemIn(156, 55, (item = new EtherealLongManeHorse()));
            item.Hue = 1645;

            PlaceItemIn(34, 83, (item = new HolyDeedofBlessing()));
            item.Hue = 1645;
            PlaceItemIn(43, 83, (item = new CursedClothingBlessDeed()));
            item.Hue = 1645;
            PlaceItemIn(58, 83, (item = new SpecialHairRestylingDeed()));
            item.Hue = 1645;
            PlaceItemIn(73, 83, (item = new SmallBrickHouseDeed()));
            item.Hue = 1645;
            PlaceItemIn(88, 83, (item = new NameChangeDeed()));
            item.Hue = 1645;
            PlaceItemIn(103, 83, (item = new AntiBlessDeed()));
            item.Hue = 1645;
            PlaceItemIn(118, 83, (item = new BankCheck(100000)));
            item.Hue = 1645;
            PlaceItemIn(130, 83, (item = new MembershipTicket()));
            item.Hue = 1645;
            ((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(730);
        }
		public IceBlueDonationBox()
		{
			Weight = 1.0;
			Hue = 1154;
			Item item = null;
			Name = "Defiance Iceblue Member Box";

			PlaceItemIn( 16, 60, (item = new SkillBall( 25 )) );
			item.Hue = 5;
			PlaceItemIn( 28, 60, (item = new SkillBall( 25 )) );
			item.Hue = 5;
			PlaceItemIn( 41, 58, (item = new SevenGMSkillBall()) );
                        item.Hue = 1161;
                        PlaceItemIn( 53, 58, (item = new StatsBall()) );
                        item.Hue = 1161;

			PlaceItemIn( 16, 81, (item = new HoodedShroudOfShadows()) );
			item.Hue = 1154;
			item.Name = "Iceblue Shroud of Shadows";
                        item.LootType = LootType.Blessed;

			BaseContainer cont;
			PlaceItemIn( 58, 57, (cont = new Backpack()) );
			cont.Hue = 1154;
			cont.Name = "an iceblue backpack";

			cont.PlaceItemIn( 44, 65, new SulfurousAsh(10000) );
			cont.PlaceItemIn( 77, 65, new Nightshade(10000) );
			cont.PlaceItemIn( 110, 65, new SpidersSilk(10000) );
			cont.PlaceItemIn( 143, 65, new Garlic(10000) );

			cont.PlaceItemIn( 44, 128, new Ginseng(10000) );
			cont.PlaceItemIn( 77, 128, new Bloodmoss(10000) );
			cont.PlaceItemIn( 110, 128, new BlackPearl(10000) );
			cont.PlaceItemIn( 143, 128, new MandrakeRoot(10000) );

			PlaceItemIn( 90, 58, (item = new AncientCoat()) );
			item.Hue = 1154;
			item.Name = "Iceblue Ancient Coat";
                        item.LootType = LootType.Blessed;

		        PlaceItemIn( 74, 64, (item = new WizardGlasses()) );
                        item.Hue = Utility.RandomList(1154);
			PlaceItemIn( 103, 58, (item = new Sandals()) );
			item.Hue = Utility.RandomList(1154);
                        item.Name = "Polar Sandals";
			item.LootType = LootType.Blessed;

			PlaceItemIn( 122, 53, new SpecialDonateDye() );
			PlaceItemIn( 133, 53, new SpecialDonateDyeBeard() );

			PlaceItemIn( 156, 55, (item = new EtherealLongManeHorse()) );
			item.Hue = 1154;

			PlaceItemIn( 34, 83, (item = new HolyDeedofBlessing()) );
			item.Hue = 1154;
	                PlaceItemIn( 43, 83, (item = new CursedClothingBlessDeed()) );
			item.Hue = 1154;
			PlaceItemIn( 58, 83, (item = new SpecialHairRestylingDeed()) );
			item.Hue = 1154;
			PlaceItemIn( 73, 83, (item = new SmallBrickHouseDeed()) );
			item.Hue = 1154;
			PlaceItemIn( 88, 83, (item = new NameChangeDeed()) );
			item.Hue = 1154;
			PlaceItemIn( 103, 83, (item = new AntiBlessDeed()) );
			item.Hue = 1154;
			PlaceItemIn( 118, 83, (item = new BankCheck(100000)) );
			item.Hue = 1154;
			PlaceItemIn(130, 83, (item = new MembershipTicket()));
			item.Hue = 1154;
			((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(730);
		}
Ejemplo n.º 3
0
        public static Item GetItem(int productNumber)
		{
			Item item = null;

			switch (productNumber)
			{
				case 16133:
					item = new EtherealHorse();
					break;
				case 16134:
					item = new EtherealLlama();
					break;
				case 16135:
					item = new EtherealOstard();
					break;
				case 16136:
					item = new KillBook();
					break;
				case 16137:
					item = new Bag();
					((Bag)item).DropItem(new SpidersSilk(50000));
					((Bag)item).DropItem(new Nightshade(50000));
					((Bag)item).DropItem(new Bloodmoss(50000));
					((Bag)item).DropItem(new MandrakeRoot(50000));
					((Bag)item).DropItem(new Ginseng(50000));
					((Bag)item).DropItem(new Garlic(50000));
					((Bag)item).DropItem(new BlackPearl(50000));
					((Bag)item).DropItem(new SulfurousAsh(50000));
					break;
				case 16138:
					item = new SpecialDonateDye();
					break;
				case 16141:
					item = new Sandals();
                                        item.Name = "magic threads";
					item.Hue = 5;
					item.LootType = LootType.Blessed;
					break;
				case 16142:
					item = new Sandals();
                                        item.Name = "magic threads";
					item.Hue = 110;
					item.LootType = LootType.Blessed;
					break;
				case 16139:
					item = new Sandals();
                                        item.Name = "magic threads";
					item.Hue = 90;
					item.LootType = LootType.Blessed;
					break;
				case 16140:
					item = new Sandals();
                                        item.Name = "magic threads";
					item.Hue = 70;
					item.LootType = LootType.Blessed;
					break;
				case 16143:
					item = new HoodedShroudOfShadows();
					item.Name = "a rare agapite shroud";
					item.Hue = 2425;
					item.LootType = LootType.Blessed;
                                        break;
				case 16144:
					item = new ValoriteDonationBox();
					break;
				case 16145:
					item = new SilverDonationBox();
					break;
				case 16146:
					item = new GoldenDonationBox();
					break;
				case 16147:
					item = new SurvivalPack();
					break;
				case 16148:
					item = new EtherealSkeletal();
					break;
				case 16149:
					item = new WeddingDeed();
					break;
				case 16150:
					item = new DonationSandals();
					break;
				case 16151:
					item = new DonationBandana();
					break;
				case 16152:
					item = new MembershipTicket();
					((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(30);
					break;
				case 16153:
					item = new MembershipTicket();
					((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(90);
					break;
				case 16154:
					item = new MembershipTicket();
					((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(180);
					break;
				case 16155:
					item = new MembershipTicket();
					((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(360);
					break;
				case 16156:
					item = new SexChangeDeed();
					item.LootType = LootType.Blessed;
                                        break;
				case 16157:
					item = new Item(5360);
					item.Name = "a Character Transfer Ticket";
                                        item.Hue = 1266;
					item.LootType = LootType.Blessed;
					break;
				case 16158:
					item = new LayerSashDeed();
                                        item.LootType = LootType.Blessed;
                                        break;
				case 16159:
					item = new EtherealUnicorn();
					break;
				case 16160:
					item = new AOSHouseDeed7x12();
					break;
				case 16161:
					item = new AOSHouseDeed12x7();
					break;
				case 16162:
					item = new AOSHouseDeed15x12();
					break;
				case 16163:
					item = new AOSHouseDeed12x15();
					break;
				case 16164:
					item = new AOSHouseDeed18x18();
					break;
				case 16165:
					item = new DonationSkillBall( 1 );
					break;
				case 16166:
					item = new DonationSkillBall( 5 );
					break;
				case 16167:
					item = new DonationSkillBall( 10 );
					break;
				case 16168:
					item = new DonationSkillBall( 25 );
					break;
				case 16169:
					item = new DonationSkillBall( 50 );
					break;
				case 16170:
					item = new Bag();
					((Bag)item).DropItem(new IronIngot(50000));
					break;
				case 16171:
					item = new Bag();
					((Bag)item).DropItem(new Board(50000));
					break;
				case 16172:
					item = new PetBondDeed();
					break;
                                case 16184:
					item = new PotionBundle();
					break;
                                case 16185:
					item = null;//new PotionBundleAoS();
					break;
                                case 16186:
					item = new ApagiteDonationBox();
					break;
                                case 16187:
					item = new VeriteDonationBox();
					break;
                                case 16188:
					item = new SerpentCrest();
					break;
                                case 16189:
					item = new IronMaiden();
					break;
                                case 16190:
					item = new Guillotine();
					break;
                                case 16191:
					item = new BigMushroom1();
					break;
                                case 16192:
					item = new BigMushroom2();
					break;
                                case 16193:
					item = new BigMushroom3();
					break;
                                case 16194:
					item = new BigMushroom4();
					break;
                                case 16195:
					item = new LillyPad1();
					break;
                                case 16196:
					item = new LillyPad2();
					break;
                                case 16197:
					item = new LillyPad3();
					break;
                                case 16198:
					item = new DonationDecorArmor1();
					break;
                                case 16199:
					item = new DonationDecorArmor2();
					break;
                                case 16200:
					item = new DonationDecorArmor3();
					break;
                                case 16201:
					item = new DonationDecorArmor4();
					break;
                                case 16242:
					item = new CastleDeed();
					item.LootType = LootType.Blessed;
					break;
                                case 16243:
					item = new KeepDeed();
					item.LootType = LootType.Blessed;
					break;
                                case 16244:
					item = new BlackHairDye();
					item.LootType = LootType.Blessed;
					break;
                                case 16245:
					item = new SpecialDonateDyeBeard();
					item.LootType = LootType.Blessed;
					break;
                                case 16246:
					item = new KillDeed();
					item.LootType = LootType.Blessed;
					break;
                                case 16247:
					item = new SkinToneDeed();
					item.LootType = LootType.Blessed;
					break;
                                case 16248:
					item = new EtherealMountDeed();
					item.LootType = LootType.Blessed;
					break;
                               case 16249:
					item = new Item(5360);
                                        item.Hue = 1266;
					item.Name = "a house teleporter ticket";
					item.LootType = LootType.Blessed;
					break;
                                case 16250:
					item = new Item(5360);
                                        item.Hue = 1266;
					item.Name = "a water house spot ticket";
					item.LootType = LootType.Blessed;
					break;
                                case 16251:
					item = new ElevenBox();
					break;
                                case 16252:
					item = new ElvenRobe();
					break;
                                case 16253:
					item = new RaffleTicket();
					break;
					case 16267:
							item = new PoisongreenDonationBox();
							break;
					case 16268:
							item = new SoulStone();
							break;
					case 16269:
							item = new SoulStoneFragment();
							break;
					case 16270:
							item = new BoneTable();
							break;
					case 16271:
							item = new BoneThrone();
							break;
					case 16272:
							item = new OneMillionBankCheckDeed();
							break;
					case 16273:
							item = new DarkblueDonationBox();
							break;
					case 16274:
					////////item = new xxx();
							break;
					case 16275:
							item = new ShadowDonationBox();
							break;
					case 16292 :
							item = new FishTankAddonDeed();
							break;
					case 16294 :
							item = new AncientBedAddonDeed();
							break;
					case 16296 :
							item = new HeroKnightShield();
							break;
					case 16297 :
							item = new StoneSculpture();
							break;
					case 16298 :
							item = new AncientFruitBowl();
							break;
					case 16299 :
							item = new AncientRobe();
							item.LootType = LootType.Blessed;
							break;
					case 16300 :
							item = new AncientShoes();
							item.LootType = LootType.Blessed;
							break;
					case 16301 :
							item = new AncientCoat();
							item.LootType = LootType.Blessed;
							break;
					case 16302 :
							item = new GardenDonationBox();
							break;
					case 16303 :
							item = new DungeonDonationBox();
							break;
					case 16304 :
							item = new UltimateDecorationDonationBox();
							break;
					case 16305 :
							item = new ChristmasDonationBox();
							break;
					case 16306 :
							item = new MetalHueBundleTicket();
							break;
					case 16307 :
							item = new SpecialHueBundleTicket();
							break;
					case 16308 :
							item = new SevenGMBag();
							break;
					case 16311 :
							item = new PokerLowRollerTicket();
							break;
					case 16312 :
							item = new PokerHighRollerTicket();
							break;
					case 16313 :
							item = new MoongateLibraryDeed();
							break;
					case 16314 :
							item = new DisplayCaseAddonDeed();
							break;
					case 16315:
					item = new TamerDonationBox();
					break;
                                case 16316:
					item = new SeedBox();
					break;
                                case 16317:
					item = new DarkRedDonationBox();
					break;
                                case 16318:
					item = new DarkGreenDonationBox();
					break;
                                case 16319:
					item = new FireDonationBox();
					break;
                                case 16320:
					item = new PinkDonationBox();
					break;
                                case 16321:
					item = new DarkBrownDonationBox();
					break;
                                case 16322:
					item = new OliveDonationBox();
					break;
                                case 16323:
					item = new HiryuTicket();
					break;
                                case 16324:
				////////item = new xxx();
					break;
                                case 16325:
					item = new ExtremeHueBundleTicket();
					break;
                                case 16326:
					item = new TribalMask();
                                        item.Name = "Mask of the Fire God";
					item.Hue = 1359;
					item.LootType = LootType.Blessed;
					break;
                                case 16327:
					item = new TribalMask();
                                        item.Name = "Mask of Velvet Purity";
					item.Hue = 1374;
					item.LootType = LootType.Blessed;
					break;
                                case 16328:
					item = new TribalMask();
                                        item.Name = "Mask of the Farseer";
					item.Hue = 1267;
					item.LootType = LootType.Blessed;
					break;
                                case 16329:
					item = new TribalMask();
                                        item.Name = "Mask of the Venom King";
					item.Hue = 1196;
					item.LootType = LootType.Blessed;
					break;
                                case 16330:
					item = new ShroudOfIllusions();
                                        item.Name = "Shroud of the Morphling Lord";
					item.Hue = 1154;
					item.LootType = LootType.Blessed;
					break;
                                case 16331:
					item = new EtherealWarSteed();
					break;
                                case 16332:
					item = new EtherealDragonSteed();
					break;
// NEW DONATIONS ITEM 20-11-08 ---------------------------------------------------------
                                	 case 16333:
					item = new TribalMask();
                                        item.Name = "Mask of the Scoundrel";
					item.Hue = 920;
					item.LootType = LootType.Blessed;
					break;

                                	 case 16334:
					item = new TribalMask();
                                        item.Name = "Mask of the Harrower";
					item.Hue = 1194;
					item.LootType = LootType.Blessed;
					break;

                               	  	 case 16335:
					item = new TribalMask();
                                        item.Name = "Mask of the Tree Lord";
					item.Hue = 1445;
					item.LootType = LootType.Blessed;
					break;

                               		 case 16336:
					item = new TribalMask();
                                        item.Name = "Mask of the Rich";
					item.Hue = 2213;
					item.LootType = LootType.Blessed;
					break;

                                	 case 16337:
					item = new TribalMask();
                                        item.Name = "Mask of the Unknown";
					item.Hue = 2055;
					item.LootType = LootType.Blessed;
					break;

                               		 case 16338:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1166;
					item.LootType = LootType.Blessed;
					break;

                               		 case 16339:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1260;
					item.LootType = LootType.Blessed;
					break;

                               		 case 16340:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1153;
					item.LootType = LootType.Blessed;
					break;

                                	case 16341:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1177;
					item.LootType = LootType.Blessed;
					break;

					  case 16342:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1266;
					item.LootType = LootType.Blessed;
					break;

					  case 16343:
					item = new RoyalCloak();
					item.LootType = LootType.Blessed;
					break;

					  case 16344:
					item = new OrangeDonationBox();
					break;
//// New items Feb - 2009 ////   //// New items Feb - 2009 ////   //// New items Feb - 2009 ////

 					 case 16345:
					item = new GoldRing();
                                        item.Name = "a 603-carat diamond";
					item.Hue = 2067;
					item.LootType = LootType.Blessed;
					break;

					  case 16346:
					item = new FireGlasses();
					item.LootType = LootType.Blessed;
					break;

					  case 16347:
					item = new ShroudOfmysterious();
					item.LootType = LootType.Blessed;
					break;

					  case 16348:
					item = new HoodedShroudOfShadows();
					item.Hue = 2055;
					item.LootType = LootType.Blessed;
					break;

					  case 16349:
					item = new HoodedShroudOfShadows();
					item.Hue = 2054;
					item.LootType = LootType.Blessed;
					break;

					  case 16350:
					item = new HoodedShroudOfShadows();
					item.Hue = 2053;
					item.LootType = LootType.Blessed;
					break;


                              		  case 16354:
					item = new TribalMask();
                                        item.Name = "a tribal mask to be renamed.";
					item.Hue = 37;
					item.LootType = LootType.Blessed;
					break;


                            		  case 16355:
					item = new TribalMask();
                                        item.Name = "a tribal mask to be renamed.";
					item.Hue = 9;
					item.LootType = LootType.Blessed;
					break;


                            		  case 16356:
					item = new TribalMask();
                                        item.Name = "a tribal mask to be renamed.";
					item.Hue = 39;
					item.LootType = LootType.Blessed;
					break;


                            		  case 16357:
					item = new TribalMask();
                                        item.Name = "a tribal mask to be renamed.";
					item.Hue = 92;
					item.LootType = LootType.Blessed;
					break;


                            		  case 16358:
					item = new BronzeStatueMaker();
					item.LootType = LootType.Blessed;
					break;

                            		  case 16359:
					item = new JadeStatueMaker();
					item.LootType = LootType.Blessed;

					break;

                            		  case 16360:
					item = new MarbleStatueMaker();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16361:
					item = new GoldStatueMaker();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16362:
					item = new BloodstoneStatueMaker();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16363:
					item = new AlabasterStatueMaker();
					item.LootType = LootType.Blessed;
					break;

                            		  case 16364:
					item = new EtherealKirin();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16365:
					item = new GMSafeTradeTicket();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16366:
					item = new TheDarkSoldiers();
					break;


                            		  case 16367:
					item = new TheDarkLords();
					break;

                            		  case 16368:
					item = new TheDarkKnightsBundle();
					break;

					case 16373:
					item = new Bag();
					((Bag)item).DropItem(new Bottle(10000));
					break;


					case 16374:
					item = new Bag();
					((Bag)item).DropItem(new BarbedLeather(5000));
					break;


					case 16375:
					item = new Bag();
					((Bag)item).DropItem(new SpinedLeather(5000));
					break;


					case 16376:
					item = new Bag();
					((Bag)item).DropItem(new HornedLeather(5000));
					break;


					case 16377:
					item = new CheapEvoPointsDeed();
					item.LootType = LootType.Blessed;
					break;

					case 16378:
					item = new TitleChangeDeed();
					item.LootType = LootType.Blessed;
					break;

					case 16379:
					item = new OceanBlueDonationBundle();
					break;

					case 16390:
					item = new SkyBlueDonationBundle();
					break;

					case 16381:
					item = new LayeredSpellbookTicket();
					break;

					case 16391:
					item = new TeleporterDonationDeed();
					break;


				case 16392:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1150;
				item.LootType = LootType.Blessed;
				break;

				case 16393:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1167;
				item.LootType = LootType.Blessed;
				break;

				case 16394:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 38;
				item.LootType = LootType.Blessed;
				break;

				case 16395:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1160;
				item.LootType = LootType.Blessed;
				break;

				case 16396:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1161;
				item.LootType = LootType.Blessed;
				break;

				case 16397:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1140;
				item.LootType = LootType.Blessed;
				break;

                              	case 16398:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1167;
				item.LootType = LootType.Blessed;
				break;

                              	case 16399:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1160;
				item.LootType = LootType.Blessed;
				break;

                              	case 16400:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1161;
				item.LootType = LootType.Blessed;
				break;

                              	case 16401:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1172;
				item.LootType = LootType.Blessed;
				break;

                              	case 16402:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1165;
				item.LootType = LootType.Blessed;
				break;

                              	case 16403:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1140;
				item.LootType = LootType.Blessed;
				break;


                              	case 16404:
				item = new DonationDeed();
                                item.Name = "a supporting deed.";
				item.Hue = 1161;
				item.LootType = LootType.Blessed;
				break;


                              	case 16405:
				item = new CTFDonationTicket();
                                item.Name = "a ctf ticket.";
				item.Hue = 1110;
				item.LootType = LootType.Blessed;
				break;

                              	case 16406:
				item = new UHSSkinDeed();
                                item.Name = "a uhs skin deed.";
				item.Hue = 1110;
				item.LootType = LootType.Blessed;
				break;

                              	case 16407:
				item = new BlackBeardHairDye();
                                item.Name = "a black beard hair dye.";
				item.Hue = 1175;
				item.LootType = LootType.Blessed;
				break;








                                default:
					item = null;
					break;
			}

			return item;
		}