public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: m_Arena = (ArenaControlStone)reader.ReadItem(); break; } }
//private QuestDifficulty m_Difficulty = QuestDifficulty.Normal; //private QuestMobGroup m_MobGroup = QuestMobGroup.Undead; //private bool m_IsParty = false; public ArenaRegisterGump(Mobile from, ArenaControlStone arena, ArenaFightType qt) //, QuestMobGroup mg, bool isParty) : base(200, 50) { m_FightType = qt; m_Arena = arena; //m_Difficulty = qd; //m_MobGroup = mg; //m_IsParty = isParty; from.CloseGump(typeof(ArenaRegisterGump)); // from.CloseGump(typeof(PartyQuestGump)); string toDisplay = ""; switch (m_FightType) { case ArenaFightType.None: toDisplay = @"This is the grand arena of Mistas. Please register your preferred type of trainning."; break; case ArenaFightType.SingleFight: toDisplay = @"Test your skill vs a single monster. Right now the opponent is a random one among 5. Leave the arena during combat count as a lose."; break; case ArenaFightType.ChallengeGame: toDisplay = @"In the challange game, you will fight through a series of monsters with progression in difficulty. Your final score is based on how far you go along the chain."; break; case ArenaFightType.PVP: toDisplay = @"Fighting with another player is on a consensual base. Please target another player to invite him/her for a duel. Once he accepts your challange, you can start your fight inside the arena."; break; } this.Closable = true; this.Disposable = true; this.Dragable = true; this.Resizable = false; this.AddPage(0); this.AddBackground(0, 0, 455, 400, 9380); this.AddLabel(168, 57, 0, @"Grand Arena"); this.AddImage(89, 38, 5578); this.AddImage(286, 38, 5578); this.AddButton(118, 203, m_FightType == ArenaFightType.SingleFight ? 209 : 208, 209, (int)Buttons.SingleFightButton, GumpButtonType.Reply, 0); this.AddButton(118, 260, m_FightType == ArenaFightType.ChallengeGame ? 209 : 208, 209, (int)Buttons.ChallengeGameButton, GumpButtonType.Reply, 0); this.AddButton(118, 314, m_FightType == ArenaFightType.PVP ? 209 : 208, 209, (int)Buttons.PVPButton, GumpButtonType.Reply, 0); this.AddHtml(36, 111, 381, 64, toDisplay, (bool)true, (bool)true); this.AddLabel(154, 202, 0, @"Single Fight"); this.AddLabel(149, 260, 0, @"Challenge Game"); this.AddLabel(170, 314, 0, @"PVP"); this.AddItem(60, 190, 8330); this.AddItem(60, 305, 9104); this.AddItem(60, 247, 8344); this.AddButton(269, 324, 247, 248, (int)Buttons.AcceptButton, GumpButtonType.Reply, 0); this.AddButton(346, 324, 241, 242, (int)Buttons.CancelButton, GumpButtonType.Reply, 0); this.AddLabel(270, 290, 0, @"Do you wish to accept?"); }
public ArenaScoreBoardGump(ArenaControlStone arena) : base(55, 65) { m_Arena = arena; Closable = true; Disposable = true; Dragable = true; Resizable = false; AddPage(0); AddBackground(0, 0, 340, 240, 9200); AddLabel(40, 10, 152, "Arena Score Board (Top 5)"); if (m_Arena == null || m_Arena.Deleted || !m_Arena.Running) { AddLabel(60, 45, 400, "The Arena is under maintainance."); AddButton(280, 210, 2143, 2142, 2, GumpButtonType.Reply, 0); return; } int y = 45; AddLabel(60, y, 0, "Player Name"); AddLabel(190, y, 0, "Score"); Hashtable top5 = new Hashtable(); for (int i = 0; i < Math.Min(5, m_Arena.ScoreTable.Count); i++) { y += 25; Mobile player=null; int score = -100000; foreach (DictionaryEntry de in m_Arena.ScoreTable) { Mobile mob = (Mobile)de.Key; if (top5.ContainsKey(mob)) continue; if ((int)de.Value > score) { score = (int)de.Value; player = mob; } } top5.Add(player, score); int hue = 0x480; if (i == 0) hue = 1161; AddLabel(60, y, hue, player.Name); AddLabel(190, y, hue, score.ToString()); } AddButton(280, 210, 2143, 2142, 2, GumpButtonType.Reply, 0); }
public ManageTimer(ArenaControlStone arena) : base(TimeSpan.FromSeconds(ArenaMangementIntervalInSec), TimeSpan.FromSeconds(ArenaMangementIntervalInSec)) { m_Arena = arena; }
public ManageTimer(ArenaControlStone arena) : base(TimeSpan.FromSeconds(ArenaMangementIntervalInSec), TimeSpan.FromSeconds(ArenaMangementIntervalInSec)) { m_Arena = arena; }