public InternalTimer(CampoDeEnergiaSpell magia, Mobile owner, TimeSpan duracao) : base(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1)) { this.magia = magia; this.Caster = owner; this.final = DateTime.Now + duracao; this.Priority = TimerPriority.OneSecond; this.efeitoSonoro = DateTime.Now + TimeSpan.FromSeconds(4); //playsound Caster.PlaySound(0x1DD); }
public InternalTimer(CampoDeEnergiaSpell magia, Mobile owner, TimeSpan duracao) : base(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1)) { this.magia = magia; this.Caster = owner; this.final = DateTime.Now + duracao; this.Priority = TimerPriority.OneSecond; this.efeitoSonoro = DateTime.Now + TimeSpan.FromSeconds(4); //playsound Caster.PlaySound(0x1DD); }