Ejemplo n.º 1
0
        protected override void LoadContent()
        {
            //load background image
            backgroundTexture = content.Load<Texture2D>("Images/versusmode_background");
            background = new ScreenBackground(theGame, backgroundTexture);

            //add the grids
            gridP1 = new Grid(theGame, 390, 520, 65, false);
            gridP1.DrawOrder = 1;
            gridP2 = new Grid(theGame, 390, 520, 65, true);
            gridP2.DrawOrder = 1;

            //add the selection boxes
            selectionBoxP1 = new SelectionBox(theGame, false);
            selectionBoxP1.DrawOrder = 2;
            theGame.Components.Add(selectionBoxP1);
            selectionBoxP2 = new SelectionBox(theGame, true);
            selectionBoxP2.DrawOrder = 2;
            theGame.Components.Add(selectionBoxP2);

            base.LoadContent();
        }
Ejemplo n.º 2
0
        protected override void LoadContent()
        {
            //load background image
            backgroundTexture = content.Load<Texture2D>("Images/endlessmode_background");
            background = new ScreenBackground(theGame, backgroundTexture);

            //add the grid
            grid = new Grid(theGame, 390, 520, 65, false);
            grid.DrawOrder = 1;

            //add the selection box
            selectionBox = new SelectionBox(theGame, false);
            selectionBox.DrawOrder = 2;
            theGame.Components.Add(selectionBox);

            //load statistics font
            statisticsFont = content.Load<SpriteFont>("Fonts/statistics");

            base.LoadContent();
        }