Ejemplo n.º 1
0
        public Game1()
        {
            GameState = State.Start;

            graphics = new GraphicsDeviceManager(this);
            graphics.PreferredBackBufferWidth = 1280;
            graphics.PreferredBackBufferHeight = 720;

            //Content = new Arands.Content.ContentTracker(this.Services);
            //((Arands.Content.ContentTracker)Content).UseSourceAssets = true;
            Content.RootDirectory = "Content";

            _activeScreen = null;
            _inactiveScreens = new List<GameScreen>();
        }
Ejemplo n.º 2
0
        protected void SwitchToGameScreen(GameScreen to)
        {
            Debug.Assert(to != null);

            _inactiveScreens.Add(_activeScreen);
            _activeScreen = to;
            _inactiveScreens.Remove(to);
        }
Ejemplo n.º 3
0
        protected void InitialiseGameScreens()
        {
            _pauseScreen = new PauseScreen(this);
            _gameOverScreen = new GameOverScreen(this);
            _startScreen = new StartScreen(this);

            WaitCallback loadGameCallback = new WaitCallback(LoadMainGameScreen);
            ThreadPool.QueueUserWorkItem(loadGameCallback);

            _activeScreen = _startScreen;
            _inactiveScreens.Add(_pauseScreen);
            _inactiveScreens.Add(_gameOverScreen);
        }