Ejemplo n.º 1
0
        public override void OnLevelLoaded(LoadMode mode)
        {
            var uiView = GameObject.FindObjectOfType <UIView>();

            cameraModeButton = uiView.AddUIComponent(typeof(UIButton)) as UIButton;

            cameraModeButton.width  = 36;
            cameraModeButton.height = 36;

            cameraModeButton.pressedBgSprite  = "OptionBasePressed";
            cameraModeButton.normalBgSprite   = "OptionBase";
            cameraModeButton.hoveredBgSprite  = "OptionBaseHovered";
            cameraModeButton.disabledBgSprite = "OptionBaseDisabled";

            cameraModeButton.normalFgSprite       = "InfoPanelIconFreecamera";
            cameraModeButton.foregroundSpriteMode = UIForegroundSpriteMode.Scale;
            cameraModeButton.scaleFactor          = 1.0f;

            cameraModeButton.tooltip    = "FPS Camera configuration";
            cameraModeButton.tooltipBox = uiView.defaultTooltipBox;

            UIComponent escbutton = uiView.FindUIComponent("Esc");

            cameraModeButton.relativePosition = new Vector2
                                                (
                escbutton.relativePosition.x + escbutton.width / 2.0f - cameraModeButton.width / 2.0f - escbutton.width - 8.0f,
                escbutton.relativePosition.y + escbutton.height / 2.0f - cameraModeButton.height / 2.0f
                                                );

            cameraModeButton.eventClick += ButtonClick;

            var labelObject = new GameObject();

            labelObject.transform.parent = uiView.transform;

            cameraModeLabel                   = labelObject.AddComponent <UILabel>();
            cameraModeLabel.textColor         = new Color32(255, 255, 255, 255);
            cameraModeLabel.transformPosition = new Vector3(1.15f, 0.90f);
            cameraModeLabel.Hide();

            FPSCamera.Initialize();
            FPSCamera.onCameraModeChanged = state =>
            {
                if (state)
                {
                    cameraModeLabel.text = String.Format("Press ({0}) to exit first-person mode", FPSCamera.GetToggleUIKey());
                    cameraModeLabel.Show();
                }
                else
                {
                    cameraModeLabel.Hide();
                }
            };
        }
Ejemplo n.º 2
0
 public override void OnLevelLoaded(LoadMode mode)
 {
     FPSCamera.Initialize(mode);
 }