Ejemplo n.º 1
0
        public FieldWindow(FieldSim field, Vector2 position)
            : base("Field", true)
        {
            List<string> options = new List<string>();

            if (field.GetType() == typeof(IndoorFieldSim))
            {
                foreach (CropsType type in GlobalResources.AvailableIndoorCrops)
                {
                    options.Add(type.ToString());
                }
            }
            else
            {
                foreach (CropsType type in GlobalResources.AvailableCrops)
                {
                    options.Add(type.ToString());
                }
            }

            Position = position;
            _field = field;

            Dimention = new Vector2(400, 200);

            _cropChooser = new DropDown(new Vector2(195, 30), options, "None");
            _lastSelected = _cropChooser.Selected;

            AddGuiComponent(_cropChooser);
            AddGuiComponent(new Label("Crop type:", new Vector2(20, 37)));
            //Components.Add(new SquareDropdown(new Vector2(10, 30), options, "None"));
        }
Ejemplo n.º 2
0
        public PastureWindow(PastureSim pasture, Vector2 position)
            : base("Animal Pasture", true)
        {
            List<string> options = new List<string>();

            _pasture = pasture;

            options.Add("Pig");
            options.Add("Cattle");
            options.Add("Sheep");

            Position = position;

            Dimention = new Vector2(400, 200);

            _animalSelection = new DropDown(new Vector2(195, 30), options, "None");

            AddGuiComponent(_animalSelection);
            AddGuiComponent(new Label("Animal:", new Vector2(20, 37)));
            //Components.Add(new SquareDropdown(new Vector2(10, 30), options, "None"));
        }