// user clicked option button public void OnButtonOption() { BEAudioManager.SoundPlay(6); UIOption.Show(); }
void Awake() { instance = this; gameObject.SetActive(false); }
// user clicked option button public void OnButtonOption() { BEAudioManager.SoundPlay(6); UIOption.Show(); }
void Awake() { instance = this; gameObject.SetActive(false); }