Ejemplo n.º 1
0
        private global::Windows.UI.Xaml.Markup.IXamlType CreateXamlType(int typeIndex)
        {
            global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType xamlType = null;
            global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType userType;
            string typeName = _typeNameTable[typeIndex];
            global::System.Type type = _typeTable[typeIndex];

            switch (typeIndex)
            {

            case 0:   //  Well_Played.Champion
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_0_Champion;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 1:   //  Windows.UI.Xaml.Controls.Page
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 2:   //  Windows.UI.Xaml.Controls.UserControl
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 3:   //  Well_Played.Champions
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_3_Champions;
                userType.AddMemberName("LeagueChampions");
                userType.AddMemberName("FullLeagueChampions");
                userType.AddMemberName("ListOfChampions");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 4:   //  System.Collections.ObjectModel.ObservableCollection`1<Well_Played.Models.Champion>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.Collections.ObjectModel.Collection`1<Well_Played.Models.Champion>"));
                userType.CollectionAdd = VectorAdd_4_ObservableCollection;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 5:   //  System.Collections.ObjectModel.Collection`1<Well_Played.Models.Champion>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_5_Collection;
                userType.CollectionAdd = VectorAdd_5_Collection;
                xamlType = userType;
                break;

            case 6:   //  Object
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 7:   //  Well_Played.Models.Champion
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_7_Champion;
                userType.AddMemberName("allytips");
                userType.AddMemberName("blurb");
                userType.AddMemberName("enemytips");
                userType.AddMemberName("id");
                userType.AddMemberName("image");
                userType.AddMemberName("info");
                userType.AddMemberName("key");
                userType.AddMemberName("lore");
                userType.AddMemberName("name");
                userType.AddMemberName("partype");
                userType.AddMemberName("passive");
                userType.AddMemberName("recommended");
                userType.AddMemberName("skins");
                userType.AddMemberName("spells");
                userType.AddMemberName("stats");
                userType.AddMemberName("tags");
                userType.AddMemberName("title");
                userType.AddMemberName("thumbnail");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 8:   //  System.Collections.Generic.List`1<String>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_8_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 9:   //  String
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 10:   //  Int32
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 11:   //  Well_Played.Models.Image
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_11_Image;
                userType.AddMemberName("full");
                userType.AddMemberName("group");
                userType.AddMemberName("h");
                userType.AddMemberName("sprite");
                userType.AddMemberName("w");
                userType.AddMemberName("x");
                userType.AddMemberName("y");
                userType.AddMemberName("url");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 12:   //  Well_Played.Models.Info
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 13:   //  Well_Played.Models.Passive
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 14:   //  System.Collections.Generic.List`1<Well_Played.Models.Recommended>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_14_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 15:   //  Well_Played.Models.Recommended
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_15_Recommended;
                userType.AddMemberName("blocks");
                userType.AddMemberName("champion");
                userType.AddMemberName("map");
                userType.AddMemberName("mode");
                userType.AddMemberName("priority");
                userType.AddMemberName("title");
                userType.AddMemberName("type");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 16:   //  System.Collections.Generic.List`1<Well_Played.Models.Block>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_16_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 17:   //  Well_Played.Models.Block
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_17_Block;
                userType.AddMemberName("items");
                userType.AddMemberName("recMath");
                userType.AddMemberName("type");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 18:   //  System.Collections.Generic.List`1<Well_Played.Models.BlockItem>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_18_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 19:   //  Well_Played.Models.BlockItem
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_19_BlockItem;
                userType.AddMemberName("count");
                userType.AddMemberName("id");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 20:   //  Boolean
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 21:   //  System.Collections.Generic.List`1<Well_Played.Models.Skin>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_21_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 22:   //  Well_Played.Models.Skin
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_22_Skin;
                userType.AddMemberName("id");
                userType.AddMemberName("name");
                userType.AddMemberName("num");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 23:   //  System.Collections.Generic.List`1<Well_Played.Models.ChampionSpell>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_23_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 24:   //  Well_Played.Models.ChampionSpell
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_24_ChampionSpell;
                userType.AddMemberName("altimages");
                userType.AddMemberName("cooldown");
                userType.AddMemberName("cooldownBurn");
                userType.AddMemberName("cost");
                userType.AddMemberName("costBurn");
                userType.AddMemberName("costType");
                userType.AddMemberName("description");
                userType.AddMemberName("effect");
                userType.AddMemberName("effectBurn");
                userType.AddMemberName("image");
                userType.AddMemberName("key");
                userType.AddMemberName("leveltip");
                userType.AddMemberName("maxrank");
                userType.AddMemberName("name");
                userType.AddMemberName("range");
                userType.AddMemberName("rangeBurn");
                userType.AddMemberName("resource");
                userType.AddMemberName("sanitizedDescription");
                userType.AddMemberName("sanitizedTooltip");
                userType.AddMemberName("tooltip");
                userType.AddMemberName("vars");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 25:   //  System.Collections.Generic.List`1<Well_Played.Models.Image>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_25_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 26:   //  System.Collections.Generic.List`1<Double>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_26_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 27:   //  Double
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 28:   //  System.Collections.Generic.List`1<Int32>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_28_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 29:   //  System.Collections.Generic.List`1<Object>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_29_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 30:   //  Well_Played.Models.LevelTip
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 31:   //  System.Collections.Generic.List`1<Well_Played.Models.SpellVars>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_31_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 32:   //  Well_Played.Models.SpellVars
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_32_SpellVars;
                userType.AddMemberName("coeff");
                userType.AddMemberName("dyn");
                userType.AddMemberName("key");
                userType.AddMemberName("link");
                userType.AddMemberName("ranksWith");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 33:   //  Well_Played.Models.RankedStats
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 34:   //  Well_Played.Models.ChampionList
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 35:   //  Well_Played.Item
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_35_Item;
                userType.AddMemberName("buildsInto");
                userType.AddMemberName("buildsFrom");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 36:   //  System.Collections.ObjectModel.ObservableCollection`1<Well_Played.Models.Item>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.Collections.ObjectModel.Collection`1<Well_Played.Models.Item>"));
                userType.CollectionAdd = VectorAdd_36_ObservableCollection;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 37:   //  System.Collections.ObjectModel.Collection`1<Well_Played.Models.Item>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_37_Collection;
                userType.CollectionAdd = VectorAdd_37_Collection;
                xamlType = userType;
                break;

            case 38:   //  Well_Played.Models.Item
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_38_Item;
                userType.AddMemberName("colloq");
                userType.AddMemberName("consumeOnFull");
                userType.AddMemberName("consumed");
                userType.AddMemberName("depth");
                userType.AddMemberName("description");
                userType.AddMemberName("from");
                userType.AddMemberName("gold");
                userType.AddMemberName("group");
                userType.AddMemberName("hideFromAll");
                userType.AddMemberName("id");
                userType.AddMemberName("image");
                userType.AddMemberName("imageURL");
                userType.AddMemberName("inStore");
                userType.AddMemberName("into");
                userType.AddMemberName("maps");
                userType.AddMemberName("name");
                userType.AddMemberName("plaintext");
                userType.AddMemberName("requiredChampion");
                userType.AddMemberName("rune");
                userType.AddMemberName("sanitizedDescription");
                userType.AddMemberName("specialRecipe");
                userType.AddMemberName("stacks");
                userType.AddMemberName("stats");
                userType.AddMemberName("tags");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 39:   //  Well_Played.Models.Gold
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 40:   //  System.Collections.Generic.Dictionary`2<String, Boolean>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.DictionaryAdd = MapAdd_40_Dictionary;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 41:   //  Well_Played.Models.MetaData
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 42:   //  Well_Played.Models.BasicDataStats
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 43:   //  Well_Played.Items
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_43_Items;
                userType.AddMemberName("LeagueItems");
                userType.AddMemberName("FullLeagueItems");
                userType.AddMemberName("ListOfItems");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 44:   //  Well_Played.Models.ItemList
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 45:   //  Well_Played.Maps
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_45_Maps;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 46:   //  Well_Played.Shell
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_46_Shell;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 47:   //  Well_Played.SignIn
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_47_SignIn;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 48:   //  Well_Played.Spells
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_48_Spells;
                userType.AddMemberName("SummonerSpells");
                userType.AddMemberName("ListOfPartialSpells");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 49:   //  System.Collections.ObjectModel.ObservableCollection`1<Well_Played.Models.SummonerSpell>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.Collections.ObjectModel.Collection`1<Well_Played.Models.SummonerSpell>"));
                userType.CollectionAdd = VectorAdd_49_ObservableCollection;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 50:   //  System.Collections.ObjectModel.Collection`1<Well_Played.Models.SummonerSpell>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_50_Collection;
                userType.CollectionAdd = VectorAdd_50_Collection;
                xamlType = userType;
                break;

            case 51:   //  Well_Played.Models.SummonerSpell
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_51_SummonerSpell;
                userType.AddMemberName("cooldown");
                userType.AddMemberName("cooldownBurn");
                userType.AddMemberName("cost");
                userType.AddMemberName("costBurn");
                userType.AddMemberName("costType");
                userType.AddMemberName("description");
                userType.AddMemberName("effect");
                userType.AddMemberName("effectBurn");
                userType.AddMemberName("id");
                userType.AddMemberName("image");
                userType.AddMemberName("key");
                userType.AddMemberName("leveltip");
                userType.AddMemberName("maxrank");
                userType.AddMemberName("modes");
                userType.AddMemberName("name");
                userType.AddMemberName("range");
                userType.AddMemberName("rangeBurn");
                userType.AddMemberName("resource");
                userType.AddMemberName("sanitizedDescription");
                userType.AddMemberName("sanitizedTooltip");
                userType.AddMemberName("summonerLevel");
                userType.AddMemberName("tooltip");
                userType.AddMemberName("vars");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 52:   //  Well_Played.Models.SpellList
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 53:   //  Well_Played.Summoner
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_53_Summoner;
                userType.AddMemberName("MostPlayedChampions");
                userType.AddMemberName("SummonerMatches");
                userType.AddMemberName("ListOfMatches");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 54:   //  System.Collections.ObjectModel.ObservableCollection`1<Well_Played.Models.Game>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.Collections.ObjectModel.Collection`1<Well_Played.Models.Game>"));
                userType.CollectionAdd = VectorAdd_54_ObservableCollection;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 55:   //  System.Collections.ObjectModel.Collection`1<Well_Played.Models.Game>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_55_Collection;
                userType.CollectionAdd = VectorAdd_55_Collection;
                xamlType = userType;
                break;

            case 56:   //  Well_Played.Models.Game
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_56_Game;
                userType.AddMemberName("championId");
                userType.AddMemberName("createDate");
                userType.AddMemberName("fellowPlayers");
                userType.AddMemberName("gameId");
                userType.AddMemberName("gameMode");
                userType.AddMemberName("gameType");
                userType.AddMemberName("invalid");
                userType.AddMemberName("ipEarned");
                userType.AddMemberName("level");
                userType.AddMemberName("mapId");
                userType.AddMemberName("spell1");
                userType.AddMemberName("spell2");
                userType.AddMemberName("stats");
                userType.AddMemberName("subType");
                userType.AddMemberName("teamId");
                userType.AddMemberName("win");
                userType.AddMemberName("color");
                userType.AddMemberName("thumbnail");
                userType.AddMemberName("gameDate");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 57:   //  Int64
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 58:   //  System.Collections.Generic.List`1<Well_Played.Models.Player>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_58_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 59:   //  Well_Played.Models.Player
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_59_Player;
                userType.AddMemberName("championId");
                userType.AddMemberName("summonerId");
                userType.AddMemberName("teamId");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 60:   //  Well_Played.Models.RawStats
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 61:   //  System.DateTime
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.ValueType"));
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 62:   //  System.ValueType
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                xamlType = userType;
                break;

            case 63:   //  Well_Played.Models.MatchList
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;
            }
            return xamlType;
        }
Ejemplo n.º 2
0
        private global::Windows.UI.Xaml.Markup.IXamlType CreateXamlType(int typeIndex)
        {
            global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType xamlType = null;
            global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType userType;
            string typeName = _typeNameTable[typeIndex];
            global::System.Type type = _typeTable[typeIndex];

            switch (typeIndex)
            {

            case 0:   //  Well_Played.Champion
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_0_Champion;
                userType.AddMemberName("licenseInformation");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 1:   //  Windows.UI.Xaml.Controls.Page
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 2:   //  Windows.UI.Xaml.Controls.UserControl
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 3:   //  Windows.ApplicationModel.Store.LicenseInformation
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 4:   //  Object
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 5:   //  Well_Played.Champions
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_5_Champions;
                userType.AddMemberName("licenseInformation");
                userType.AddMemberName("LeagueChampions");
                userType.AddMemberName("FullLeagueChampions");
                userType.AddMemberName("ListOfChampions");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 6:   //  System.Collections.ObjectModel.ObservableCollection`1<Well_Played.Models.Champion>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.Collections.ObjectModel.Collection`1<Well_Played.Models.Champion>"));
                userType.CollectionAdd = VectorAdd_6_ObservableCollection;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 7:   //  System.Collections.ObjectModel.Collection`1<Well_Played.Models.Champion>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_7_Collection;
                userType.CollectionAdd = VectorAdd_7_Collection;
                xamlType = userType;
                break;

            case 8:   //  Well_Played.Models.Champion
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_8_Champion;
                userType.AddMemberName("allytips");
                userType.AddMemberName("blurb");
                userType.AddMemberName("enemytips");
                userType.AddMemberName("id");
                userType.AddMemberName("image");
                userType.AddMemberName("info");
                userType.AddMemberName("key");
                userType.AddMemberName("lore");
                userType.AddMemberName("name");
                userType.AddMemberName("partype");
                userType.AddMemberName("passive");
                userType.AddMemberName("recommended");
                userType.AddMemberName("skins");
                userType.AddMemberName("spells");
                userType.AddMemberName("stats");
                userType.AddMemberName("tags");
                userType.AddMemberName("title");
                userType.AddMemberName("thumbnail");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 9:   //  System.Collections.Generic.List`1<String>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_9_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 10:   //  String
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 11:   //  Int32
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 12:   //  Well_Played.Models.Image
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_12_Image;
                userType.AddMemberName("full");
                userType.AddMemberName("group");
                userType.AddMemberName("h");
                userType.AddMemberName("sprite");
                userType.AddMemberName("w");
                userType.AddMemberName("x");
                userType.AddMemberName("y");
                userType.AddMemberName("url");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 13:   //  Well_Played.Models.Info
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 14:   //  Well_Played.Models.Passive
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 15:   //  System.Collections.Generic.List`1<Well_Played.Models.Recommended>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_15_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 16:   //  Well_Played.Models.Recommended
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_16_Recommended;
                userType.AddMemberName("blocks");
                userType.AddMemberName("champion");
                userType.AddMemberName("map");
                userType.AddMemberName("mode");
                userType.AddMemberName("priority");
                userType.AddMemberName("title");
                userType.AddMemberName("type");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 17:   //  System.Collections.Generic.List`1<Well_Played.Models.Block>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_17_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 18:   //  Well_Played.Models.Block
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_18_Block;
                userType.AddMemberName("items");
                userType.AddMemberName("recMath");
                userType.AddMemberName("type");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 19:   //  System.Collections.Generic.List`1<Well_Played.Models.BlockItem>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_19_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 20:   //  Well_Played.Models.BlockItem
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_20_BlockItem;
                userType.AddMemberName("count");
                userType.AddMemberName("id");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 21:   //  Boolean
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 22:   //  System.Collections.Generic.List`1<Well_Played.Models.Skin>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_22_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 23:   //  Well_Played.Models.Skin
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_23_Skin;
                userType.AddMemberName("id");
                userType.AddMemberName("name");
                userType.AddMemberName("num");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 24:   //  System.Collections.Generic.List`1<Well_Played.Models.ChampionSpell>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_24_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 25:   //  Well_Played.Models.ChampionSpell
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_25_ChampionSpell;
                userType.AddMemberName("altimages");
                userType.AddMemberName("cooldown");
                userType.AddMemberName("cooldownBurn");
                userType.AddMemberName("cost");
                userType.AddMemberName("costBurn");
                userType.AddMemberName("costType");
                userType.AddMemberName("description");
                userType.AddMemberName("effect");
                userType.AddMemberName("effectBurn");
                userType.AddMemberName("image");
                userType.AddMemberName("key");
                userType.AddMemberName("leveltip");
                userType.AddMemberName("maxrank");
                userType.AddMemberName("name");
                userType.AddMemberName("range");
                userType.AddMemberName("rangeBurn");
                userType.AddMemberName("resource");
                userType.AddMemberName("sanitizedDescription");
                userType.AddMemberName("sanitizedTooltip");
                userType.AddMemberName("tooltip");
                userType.AddMemberName("vars");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 26:   //  System.Collections.Generic.List`1<Well_Played.Models.Image>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_26_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 27:   //  System.Collections.Generic.List`1<Double>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_27_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 28:   //  Double
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 29:   //  System.Collections.Generic.List`1<Int32>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_29_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 30:   //  System.Collections.Generic.List`1<Object>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_30_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 31:   //  Well_Played.Models.LevelTip
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 32:   //  System.Collections.Generic.List`1<Well_Played.Models.SpellVars>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_32_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 33:   //  Well_Played.Models.SpellVars
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_33_SpellVars;
                userType.AddMemberName("coeff");
                userType.AddMemberName("dyn");
                userType.AddMemberName("key");
                userType.AddMemberName("link");
                userType.AddMemberName("ranksWith");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 34:   //  Well_Played.Models.RankedStats
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 35:   //  Well_Played.Models.ChampionList
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 36:   //  Well_Played.Home
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_36_Home;
                userType.AddMemberName("FreeWeekChampions");
                userType.AddMemberName("ListOfFreeWeekChampions");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 37:   //  Well_Played.Item
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_37_Item;
                userType.AddMemberName("licenseInformation");
                userType.AddMemberName("buildsInto");
                userType.AddMemberName("buildsFrom");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 38:   //  System.Collections.ObjectModel.ObservableCollection`1<Well_Played.Models.Item>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.Collections.ObjectModel.Collection`1<Well_Played.Models.Item>"));
                userType.CollectionAdd = VectorAdd_38_ObservableCollection;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 39:   //  System.Collections.ObjectModel.Collection`1<Well_Played.Models.Item>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_39_Collection;
                userType.CollectionAdd = VectorAdd_39_Collection;
                xamlType = userType;
                break;

            case 40:   //  Well_Played.Models.Item
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_40_Item;
                userType.AddMemberName("colloq");
                userType.AddMemberName("consumeOnFull");
                userType.AddMemberName("consumed");
                userType.AddMemberName("depth");
                userType.AddMemberName("description");
                userType.AddMemberName("from");
                userType.AddMemberName("gold");
                userType.AddMemberName("group");
                userType.AddMemberName("hideFromAll");
                userType.AddMemberName("id");
                userType.AddMemberName("image");
                userType.AddMemberName("imageURL");
                userType.AddMemberName("inStore");
                userType.AddMemberName("into");
                userType.AddMemberName("maps");
                userType.AddMemberName("name");
                userType.AddMemberName("plaintext");
                userType.AddMemberName("requiredChampion");
                userType.AddMemberName("rune");
                userType.AddMemberName("sanitizedDescription");
                userType.AddMemberName("specialRecipe");
                userType.AddMemberName("stacks");
                userType.AddMemberName("stats");
                userType.AddMemberName("tags");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 41:   //  Well_Played.Models.Gold
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 42:   //  System.Collections.Generic.Dictionary`2<String, Boolean>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.DictionaryAdd = MapAdd_42_Dictionary;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 43:   //  Well_Played.Models.MetaData
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 44:   //  Well_Played.Models.BasicDataStats
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 45:   //  Well_Played.Items
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_45_Items;
                userType.AddMemberName("licenseInformation");
                userType.AddMemberName("LeagueItems");
                userType.AddMemberName("FullLeagueItems");
                userType.AddMemberName("ListOfItems");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 46:   //  Well_Played.Models.ItemList
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 47:   //  Well_Played.LookUp
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_47_LookUp;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 48:   //  Well_Played.MapDetails
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_48_MapDetails;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 49:   //  Well_Played.Maps
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_49_Maps;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 50:   //  Well_Played.Options
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_50_Options;
                userType.AddMemberName("licenseInformation");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 51:   //  Microsoft.AdMediator.Universal.AdMediatorControl
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Control"));
                userType.Activator = Activate_51_AdMediatorControl;
                userType.AddMemberName("Id");
                userType.AddMemberName("AdSdkOptionalParameters");
                userType.AddMemberName("AdSdkTimeouts");
                xamlType = userType;
                break;

            case 52:   //  Windows.UI.Xaml.Controls.Control
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 53:   //  Microsoft.AdMediator.Core.Models.AdSdkParameters
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 54:   //  System.Collections.Generic.IDictionary`2<String, TimeSpan>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, null);
                userType.DictionaryAdd = MapAdd_54_IDictionary;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 55:   //  TimeSpan
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.ValueType"));
                userType.AddMemberName("Days");
                userType.AddMemberName("Hours");
                userType.AddMemberName("Milliseconds");
                userType.AddMemberName("Minutes");
                userType.AddMemberName("Seconds");
                userType.AddMemberName("Ticks");
                userType.AddMemberName("TotalDays");
                userType.AddMemberName("TotalHours");
                userType.AddMemberName("TotalMilliseconds");
                userType.AddMemberName("TotalMinutes");
                userType.AddMemberName("TotalSeconds");
                xamlType = userType;
                break;

            case 56:   //  System.ValueType
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                xamlType = userType;
                break;

            case 57:   //  Int64
                xamlType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 58:   //  Well_Played.Shell
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_58_Shell;
                userType.AddMemberName("licenseInformation");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 59:   //  Well_Played.SignIn
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_59_SignIn;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 60:   //  Well_Played.Spells
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_60_Spells;
                userType.AddMemberName("licenseInformation");
                userType.AddMemberName("SummonerSpells");
                userType.AddMemberName("ListOfSpells");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 61:   //  System.Collections.ObjectModel.ObservableCollection`1<Well_Played.Models.SummonerSpell>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.Collections.ObjectModel.Collection`1<Well_Played.Models.SummonerSpell>"));
                userType.CollectionAdd = VectorAdd_61_ObservableCollection;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 62:   //  System.Collections.ObjectModel.Collection`1<Well_Played.Models.SummonerSpell>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_62_Collection;
                userType.CollectionAdd = VectorAdd_62_Collection;
                xamlType = userType;
                break;

            case 63:   //  Well_Played.Models.SummonerSpell
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_63_SummonerSpell;
                userType.AddMemberName("cooldown");
                userType.AddMemberName("cooldownBurn");
                userType.AddMemberName("cost");
                userType.AddMemberName("costBurn");
                userType.AddMemberName("costType");
                userType.AddMemberName("description");
                userType.AddMemberName("effect");
                userType.AddMemberName("effectBurn");
                userType.AddMemberName("id");
                userType.AddMemberName("image");
                userType.AddMemberName("key");
                userType.AddMemberName("leveltip");
                userType.AddMemberName("maxrank");
                userType.AddMemberName("modes");
                userType.AddMemberName("name");
                userType.AddMemberName("range");
                userType.AddMemberName("rangeBurn");
                userType.AddMemberName("resource");
                userType.AddMemberName("sanitizedDescription");
                userType.AddMemberName("sanitizedTooltip");
                userType.AddMemberName("summonerLevel");
                userType.AddMemberName("tooltip");
                userType.AddMemberName("vars");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 64:   //  Well_Played.Models.SpellList
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 65:   //  Well_Played.Summoner
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_65_Summoner;
                userType.AddMemberName("licenseInformation");
                userType.AddMemberName("MostPlayedChampions");
                userType.AddMemberName("SummonerMatches");
                userType.AddMemberName("ListOfMatches");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 66:   //  System.Collections.ObjectModel.ObservableCollection`1<Well_Played.Models.Game>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.Collections.ObjectModel.Collection`1<Well_Played.Models.Game>"));
                userType.CollectionAdd = VectorAdd_66_ObservableCollection;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 67:   //  System.Collections.ObjectModel.Collection`1<Well_Played.Models.Game>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_67_Collection;
                userType.CollectionAdd = VectorAdd_67_Collection;
                xamlType = userType;
                break;

            case 68:   //  Well_Played.Models.Game
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_68_Game;
                userType.AddMemberName("championId");
                userType.AddMemberName("createDate");
                userType.AddMemberName("fellowPlayers");
                userType.AddMemberName("gameId");
                userType.AddMemberName("gameMode");
                userType.AddMemberName("gameType");
                userType.AddMemberName("invalid");
                userType.AddMemberName("ipEarned");
                userType.AddMemberName("level");
                userType.AddMemberName("mapId");
                userType.AddMemberName("spell1");
                userType.AddMemberName("spell2");
                userType.AddMemberName("stats");
                userType.AddMemberName("subType");
                userType.AddMemberName("teamId");
                userType.AddMemberName("win");
                userType.AddMemberName("color");
                userType.AddMemberName("thumbnail");
                userType.AddMemberName("gameDate");
                userType.AddMemberName("spell1img");
                userType.AddMemberName("spell2img");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 69:   //  System.Collections.Generic.List`1<Well_Played.Models.Player>
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.CollectionAdd = VectorAdd_69_List;
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 70:   //  Well_Played.Models.Player
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.Activator = Activate_70_Player;
                userType.AddMemberName("championId");
                userType.AddMemberName("summonerId");
                userType.AddMemberName("teamId");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 71:   //  Well_Played.Models.RawStats
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 72:   //  System.DateTime
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("System.ValueType"));
                userType.SetIsReturnTypeStub();
                xamlType = userType;
                break;

            case 73:   //  Well_Played.Models.MatchList
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 74:   //  Well_Played.SummonerLookUp
                userType = new global::Well_Played.Well_Played_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_74_SummonerLookUp;
                userType.AddMemberName("licenseInformation");
                userType.AddMemberName("MostPlayedChampions");
                userType.AddMemberName("SummonerMatches");
                userType.AddMemberName("ListOfMatches");
                userType.SetIsLocalType();
                xamlType = userType;
                break;
            }
            return xamlType;
        }