Ejemplo n.º 1
0
 public SpriterPlayerIK(com.discobeard.spriter.dom.SpriterData data, com.discobeard.spriter.dom.Entity
                        entity, com.brashmonkey.spriter.file.FileLoader loader) : base(data, entity
                                                                                       , loader)
 {
     this.resovling = true;
     this.tolerance = 0.5f;
     this.resolver  = new com.brashmonkey.spriter.player.SpriterCCDResolver(this);
     base.step(0, 0);
     this.updateObjects = false;
     this.ikMap         = new System.Collections.Generic.Dictionary <com.brashmonkey.spriter.objects.SpriterIKObject
                                                                     , com.brashmonkey.spriter.objects.SpriterAbstractObject>();
     this.temp = new com.brashmonkey.spriter.objects.SpriterBone();
 }
Ejemplo n.º 2
0
        public SpriterPlayerIK(com.discobeard.spriter.dom.SpriterData data, com.discobeard.spriter.dom.Entity
			 entity, com.brashmonkey.spriter.file.FileLoader loader)
            : base(data, entity
			, loader)
        {
            this.resovling = true;
            this.tolerance = 0.5f;
            this.resolver = new com.brashmonkey.spriter.player.SpriterCCDResolver(this);
            base.step(0, 0);
            this.updateObjects = false;
            this.ikMap = new System.Collections.Generic.Dictionary<com.brashmonkey.spriter.objects.SpriterIKObject
                , com.brashmonkey.spriter.objects.SpriterAbstractObject>();
            this.temp = new com.brashmonkey.spriter.objects.SpriterBone();
        }
Ejemplo n.º 3
0
 /// <param name="resolver">the resolver to set</param>
 public virtual void setResolver(com.brashmonkey.spriter.player.ISpriterIKResolver
                                 resolver)
 {
     this.resolver = resolver;
 }
Ejemplo n.º 4
0
        /// <param name="resolver">the resolver to set</param>
        public virtual void setResolver(com.brashmonkey.spriter.player.ISpriterIKResolver
			 resolver)
        {
            this.resolver = resolver;
        }