Ejemplo n.º 1
0
        void Start()
        {
            fsmZombiePatrolling = GetComponent <FSM_ZOMBIE_PATROLLING>();
            arrive     = GetComponent <ArrivePlusAvoidPlusRepulsion>();
            blackboard = GetComponent <ZOMBIE_BlackBoard>();
            ks         = GetComponent <KinematicState>();

            fsmZombiePatrolling.enabled = false;
            arrive.enabled = false;
            normalSpeed    = ks.maxSpeed;
            normalAcc      = ks.maxAcceleration;
        }
Ejemplo n.º 2
0
        void Start()
        {
            wander     = GetComponent <WanderAroundPlusAvoid>();
            pursue     = GetComponent <PursuePlusRepulsive>();
            blackboard = GetComponent <ZOMBIE_BlackBoard>();
            ks         = GetComponent <KinematicState>();

            wander.enabled   = false;
            pursue.enabled   = false;
            wander.attractor = blackboard.hazardZone;
            normalSpeed      = ks.maxSpeed;
            normalAcc        = ks.maxAcceleration;
        }