Ejemplo n.º 1
0
        public void Add(PhysicalObject2D child, Vector2 position)
        {
            WeldBehaviour weldBehaviour = new WeldBehaviour();
            weldBehaviour.WeldOrigin = position;
            weldBehaviour.AnchorObject = this;

            child.MovableBehaviour = weldBehaviour;

            child.Parent = this;

            AddWeld(weldBehaviour);
        }
Ejemplo n.º 2
0
        public void WeldTest()
        {
            Sprite sa = new Sprite(this, "test");
            sa.Position = new Vector2(0);
            sa.Velocity = new Vector2(2);
            sa.Acceleration = new Vector2(2);
            sa.MovableBehaviour = new MovableBehaviour();

            Sprite sw = new Sprite(this, "test");
            WeldBehaviour wb = new WeldBehaviour();
            wb.AnchorObject = sa;
            wb.WeldOrigin = new Vector2(0);
            sw.MovableBehaviour = wb;

            GameTime g = new GameTime();
            g.ElapsedGameTime = TimeSpan.FromMilliseconds(100);
            sa.Update(g);
            sa.Update(g);
            sa.Update(g);
            sw.Update(g);
            sw.Update(g);
            sw.Update(g);

            Assert.AreEqual(sa.Position, sw.Position);
        }