private void getTiers(CTieresPageModel arg1, TIERS arg2) { Device.BeginInvokeOnMainThread(() => { Tiers = arg2; reference = arg2.TIRREFFOUCLI; intitule = arg2.TIRSOCIETE; }); }
private void getTiers(CTieresPageModel arg1, TIERS arg2) { Console.WriteLine("tiers recieved"); Device.BeginInvokeOnMainThread(() => { numerofournisseur = arg2.TIRCODE; fournisseurintitule = arg2.TIRSOCIETE; Tiers = arg2; }); }
private void getTiers(CTieresPageModel arg1, TIERS arg2) { Console.WriteLine("tiers recieved"); Device.BeginInvokeOnMainThread(() => { Tiers = arg2; reference = arg2.TIRREFFOUCLI; intitule = arg2.TIRSOCIETE; }); }
void SetIconData(Defines.ICONS ID, string imagePath, bool isUnlocked_, bool isBuy_, bool isGacha_, TIERS gachaTier_) { mIcon[(int)ID].image = Resources.Load <Sprite>(imagePath) as Sprite; mIcon[(int)ID].isUnlocked = isUnlocked_; mIcon[(int)ID].isBuy = isBuy_; mIcon[(int)ID].isGacha = isGacha_; mIcon[(int)ID].gachaTier = gachaTier_; mIcon[(int)ID].name = imagePath.Substring(6, 4); if (mIcon[(int)ID].gachaTier == TIERS.COMMON) { counterGacha_Common++; } else if (mIcon[(int)ID].gachaTier == TIERS.UNCOMMON) { counterGacha_Uncommon++; } else if (mIcon[(int)ID].gachaTier == TIERS.RARE) { counterGacha_Rare++; } else if (mIcon[(int)ID].gachaTier == TIERS.LEGENDARY) { counterGacha_Legendary++; } else if (mIcon[(int)ID].gachaTier == TIERS.BUY) { counterBuyable++; } }