Ejemplo n.º 1
0
 public void NextSentence()
 {
     dialogueText.text = "";
     if (bossIndex == index - 1)
     {
         characterNameDialogue.text = bossName;
         bossAvatar.gameObject.SetActive(true);
         mainAvatar.gameObject.SetActive(false);
         Type(bossSentences[bossIndex]);
         bossIndex++;
     }
     else if (index < characterSentences.Length)
     {
         characterNameDialogue.text = characterName;
         mainAvatar.gameObject.SetActive(true);
         bossAvatar.gameObject.SetActive(false);
         Type(characterSentences[index]);
         index++;
     }
     else
     {
         dialogueText.text = "";
         continueButton.gameObject.SetActive(false);
         sceneManager.ChangeSceneToGamePlay();
     }
 }