Ejemplo n.º 1
0
        private void sdDiscoveryHandler(STCNeighborhood hood, STCSession session, STCNeighborhoodUpdateType type)
        {
            Debug.Write(session.Guid.ToString());
            switch (type)
            {
            case STCNeighborhoodUpdateType.ARRIVAL:
                Debug.Write(":Session Arrived\n");
                UserList.Add(session);
                break;

            //case STCNeighborhoodUpdateType.DEPARTURE:
            //  Debug.Write(":Session Departed\n");
            //    UserList.Remove(session);
            //    break;
            case STCNeighborhoodUpdateType.UPDATE:
                Debug.Write(":Session Update\n");
                ///probably not the best way to do this.
                //UserList.Remove(session);
                //UserList.Add(session);
                break;

            default:
                Debug.Write("should not happen");
                break;
            }
            ListUpdated();
        }
Ejemplo n.º 2
0
        private void sdDiscoveryHandler(STCNeighborhood hood, STCSession session, STCNeighborhoodUpdateType type)
        {
            switch (type)
            {
            case STCNeighborhoodUpdateType.ARRIVAL:
                UserList.Add(session);
                break;

            //case STCNeighborhoodUpdateType.DEPARTURE:
            //    UserList.Remove(session);
            //    break;
            default:
                break;
            }
            ListUpdated();
        }
Ejemplo n.º 3
0
 private void sdDiscoveryHandler(STCNeighborhood hood, STCSession session, STCNeighborhoodUpdateType type)
 {
     switch (type)
     {
         case STCNeighborhoodUpdateType.ARRIVAL:
             UserList.Add(session);
             break;
         //case STCNeighborhoodUpdateType.DEPARTURE:
         //    UserList.Remove(session);
         //    break;
         default:
             break;
     }
     ListUpdated();
 }
 private void sdDiscoveryHandler(STCNeighborhood hood, STCSession session, STCNeighborhoodUpdateType type)
 {
     Debug.Write(session.Guid.ToString());
     switch (type)
     {
         case STCNeighborhoodUpdateType.ARRIVAL:
             Debug.Write(":Session Arrived\n");
             UserList.Add(session);
             break;
         //case STCNeighborhoodUpdateType.DEPARTURE:
         //  Debug.Write(":Session Departed\n");
         //    UserList.Remove(session);
         //    break;
         case STCNeighborhoodUpdateType.UPDATE:
             Debug.Write(":Session Update\n");
             ///probably not the best way to do this.
             //UserList.Remove(session);
             //UserList.Add(session);
             break;
         default:
             Debug.Write("should not happen");
             break;
     }
     ListUpdated();
 }