Ejemplo n.º 1
0
 public static void RegisterRuins()
 {
     foreach (var biome in biomeRuins)
     {
         foreach (var blueprint in biome.Value)
         {
             var ruin = new Ruin(blueprint, biome.Key);
             ruin.FullyRuinBlueprintToLocation();
         }
     }
 }