Ejemplo n.º 1
0
        public void ShowResultsScreen()
        {
            if (!_radioNavController.viewControllers.Contains(_resultsScreenViewController))
            {
                PushViewControllerToNavigationController(_radioNavController, _resultsScreenViewController, null, true);

                if (lastDifficulty == null || lastResults == null)
                {
                    _resultsScreenViewController.SetSongInfo(channelInfo.currentSong, channelInfo.currentLevelOptions.difficulty);
                }
                else
                {
                    _resultsScreenViewController.SetSongInfo(lastDifficulty, lastResults);
                }

                IPreviewBeatmapLevel level = SongCore.Loader.CustomBeatmapLevelPackCollectionSO.beatmapLevelPacks.SelectMany(x => x.beatmapLevelCollection.beatmapLevels).FirstOrDefault(x => x.levelID.StartsWith(channelInfo.currentSong.levelId));
                if (level != null)
                {
                    LoadBeatmapLevelAsync(level,
                                          (success, beatmapLevel) =>
                    {
                        PreviewPlayer.CrossfadeTo(beatmapLevel.beatmapLevelData.audioClip, beatmapLevel.previewStartTime, Math.Max(totalTime - currentTime, beatmapLevel.previewDuration));
                    });
                }
            }
        }
        public void ShowResultsScreen()
        {
            if (!_radioNavController.viewControllers.Contains(_resultsScreenViewController))
            {
                PushViewControllerToNavigationController(_radioNavController, _resultsScreenViewController, null, true);

                if (lastDifficulty == null || lastResults == null)
                {
                    _resultsScreenViewController.SetSongInfo(channelInfo.currentSong, channelInfo.preferredDifficulty);
                }
                else
                {
                    _resultsScreenViewController.SetSongInfo(lastDifficulty, lastResults);
                }

                LevelSO level = SongLoader.CustomLevelCollectionSO.levels.FirstOrDefault(x => x.levelID.StartsWith(channelInfo.currentSong.levelId));
                if (level != null)
                {
                    SongLoader.Instance.LoadAudioClipForLevel((CustomLevel)level,
                                                              (levelLoaded) =>
                    {
                        PreviewPlayer.CrossfadeTo(levelLoaded.audioClip, levelLoaded.previewStartTime, Math.Max(totalTime - currentTime, levelLoaded.previewDuration));
                    });
                }
            }
        }