Ejemplo n.º 1
0
        private void parse(Stream stream)
        {
            _streamStartPosition = stream.Position;

            _items = new List<QbItemBase>();

            //if (stream.Position != 0)
            //    throw new ApplicationException("The stream must start at position 0 as this parser uses the position to validate pointers.");

            using (BinaryEndianReader br = new BinaryEndianReader(stream))
            {
                _magic = br.ReadUInt32(this.PakFormat.EndianType);
                _fileSize = br.ReadUInt32(this.PakFormat.EndianType);

                uint sectionValue;

                QbItemBase qib = new QbItemUnknown(20, this);
                qib.Construct(br, QbItemType.Unknown);
                AddItem(qib);

                while (this.StreamPos(br.BaseStream) < _fileSize)
                {
                    sectionValue = br.ReadUInt32(this.PakFormat.EndianType);
                    QbItemType sectionType = this.PakFormat.GetQbItemType(sectionValue);

                    switch (sectionType)
                    {
                        case QbItemType.SectionString:
                        case QbItemType.SectionStringW:
                            qib = new QbItemString(this);
                            break;
                        case QbItemType.SectionArray:
                            qib = new QbItemArray(this);
                            break;
                        case QbItemType.SectionStruct:
                            qib = new QbItemStruct(this);
                            break;
                        case QbItemType.SectionScript:
                            qib = new QbItemScript(this);
                            break;
                        case QbItemType.SectionFloat:
                            qib = new QbItemFloat(this);
                            break;
                        case QbItemType.SectionFloatsX2:
                        case QbItemType.SectionFloatsX3:
                            qib = new QbItemFloatsArray(this);
                            break;
                        case QbItemType.SectionInteger:
                        case QbItemType.SectionStringPointer:
                            qib = new QbItemInteger(this);
                            break;
                        case QbItemType.SectionQbKey:
                        case QbItemType.SectionQbKeyString:
                        case QbItemType.SectionQbKeyStringQs: //GH:GH
                            qib = new QbItemQbKey(this);
                            break;
                        default:
                            throw new ApplicationException(string.Format("Location 0x{0}: Unknown section type 0x{1}", (this.StreamPos(br.BaseStream) - 4).ToString("X").PadLeft(8, '0'), sectionValue.ToString("X").PadLeft(8, '0')));
                    }
                    qib.Construct(br, sectionType);

                    AddItem(qib);
                }
            }

            uint f = this.FileId; //gettin this sets the file id
        }
Ejemplo n.º 2
0
        public override void Construct(BinaryEndianReader br, QbItemType type)
        {
            //System.Diagnostics.Debug.WriteLine(string.Format("{0} - 0x{1}", type.ToString(), (base.StreamPos(br) - 4).ToString("X").PadLeft(8, '0')));

            base.Construct(br, type);

            uint pointer;

            if (type != QbItemType.StructHeader)
                _headerValue = br.ReadUInt32(base.Root.PakFormat.EndianType);
            else
                _headerValue = base.Root.PakFormat.GetQbItemValue(type, this.Root);

             _headerType = base.Root.PakFormat.GetQbItemType(_headerValue);

            QbItemBase qib = null;
            QbItemType structType;
            uint structValue;

            if (_headerType == QbItemType.StructHeader)
            {
                pointer = br.ReadUInt32(base.Root.PakFormat.EndianType); //Should be the current stream position after reading

                _iniNextItemPointer = pointer;

                if (pointer != 0 && base.StreamPos(br) != pointer) //pointer test
                    throw new ApplicationException(QbFile.FormatBadPointerExceptionMessage(this, base.StreamPos(br), pointer));

                while (pointer != 0)
                {
                    structValue = br.ReadUInt32(this.Root.PakFormat.EndianType);
                    structType = this.Root.PakFormat.GetQbItemType(structValue);

                    switch (structType)
                    {
                        case QbItemType.StructItemStruct:
                            this.Root.PakFormat.StructItemChildrenType = StructItemChildrenType.StructItems;
                            qib = new QbItemStruct(this.Root);
                            break;
                        case QbItemType.StructItemStringPointer:
                        case QbItemType.StructItemInteger:
                            this.Root.PakFormat.StructItemChildrenType = StructItemChildrenType.StructItems;
                            qib = new QbItemInteger(this.Root);
                            break;
                        case QbItemType.StructItemQbKeyString:
                        case QbItemType.StructItemQbKeyStringQs:
                        case QbItemType.StructItemQbKey:
                            this.Root.PakFormat.StructItemChildrenType = StructItemChildrenType.StructItems;
                            qib = new QbItemQbKey(this.Root);
                            break;
                        case QbItemType.StructItemString:
                        case QbItemType.StructItemStringW:
                            this.Root.PakFormat.StructItemChildrenType = StructItemChildrenType.StructItems;
                            qib = new QbItemString(this.Root);
                            break;
                        case QbItemType.StructItemFloat:
                            this.Root.PakFormat.StructItemChildrenType = StructItemChildrenType.StructItems;
                            qib = new QbItemFloat(this.Root);
                            break;
                        case QbItemType.StructItemFloatsX2:
                        case QbItemType.StructItemFloatsX3:
                            this.Root.PakFormat.StructItemChildrenType = StructItemChildrenType.StructItems;
                            qib = new QbItemFloatsArray(this.Root);
                            break;
                        case QbItemType.StructItemArray:
                            this.Root.PakFormat.StructItemChildrenType = StructItemChildrenType.StructItems;
                            qib = new QbItemArray(this.Root);
                            break;

                        //Convert array types to structitems to fit in with this parser (if QbFile.HasStructItems is false then internal type will be swapped back to array)
                        case QbItemType.ArrayStruct:
                            structType = QbItemType.StructItemStruct;
                            qib = new QbItemArray(this.Root);
                            break;
                        case QbItemType.ArrayInteger:
                            structType = QbItemType.StructItemInteger;
                            qib = new QbItemInteger(this.Root);
                            break;
                        case QbItemType.ArrayQbKeyString:
                            structType = QbItemType.StructItemQbKeyString;
                            qib = new QbItemQbKey(this.Root);
                            break;
                        case QbItemType.ArrayStringPointer:
                            structType = QbItemType.StructItemStringPointer;
                            qib = new QbItemInteger(this.Root);
                            break;
                        case QbItemType.ArrayQbKeyStringQs:
                            structType = QbItemType.StructItemQbKeyStringQs;
                            qib = new QbItemQbKey(this.Root);
                            break;
                        case QbItemType.ArrayQbKey:
                            structType = QbItemType.StructItemQbKey;
                            qib = new QbItemQbKey(this.Root);
                            break;
                        case QbItemType.ArrayString:
                            structType = QbItemType.StructItemString;
                            qib = new QbItemString(this.Root);
                            break;
                        case QbItemType.ArrayStringW:
                            structType = QbItemType.StructItemStringW;
                            qib = new QbItemString(this.Root);
                            break;
                        case QbItemType.ArrayFloat:
                            structType = QbItemType.StructItemFloat;
                            qib = new QbItemFloat(this.Root);
                            break;
                        case QbItemType.ArrayFloatsX2:
                            structType = QbItemType.StructItemFloatsX2;
                            qib = new QbItemFloatsArray(this.Root);
                            break;
                        case QbItemType.ArrayFloatsX3:
                            structType = QbItemType.StructItemFloatsX3;
                            qib = new QbItemFloatsArray(this.Root);
                            break;
                        case QbItemType.ArrayArray:
                            structType = QbItemType.StructItemArray;
                            qib = new QbItemArray(this.Root);
                            break;
                        default:
                            qib = null;
                            break;
                    }

                    if (qib != null)
                    {
                        if (this.Root.PakFormat.StructItemChildrenType == StructItemChildrenType.NotSet) //will have been set to structItem if qib is not null)
                            this.Root.PakFormat.StructItemChildrenType = StructItemChildrenType.ArrayItems;

                        qib.Construct(br, structType);
                        AddItem(qib);
                        pointer = qib.NextItemPointer;
                    }
                    else
                        throw new ApplicationException(string.Format("Location 0x{0}: Unknown item type 0x{1} in struct ", (base.StreamPos(br) - 4).ToString("X").PadLeft(8, '0'), structValue.ToString("X").PadLeft(8, '0')));

                }
            }
            else
                throw new ApplicationException(string.Format("Location 0x{0}: Struct without header type", (base.StreamPos(br) - 4).ToString("X").PadLeft(8, '0')));

            base.ConstructEnd(br);
        }
Ejemplo n.º 3
0
        public static AudioFormat GetAudioFormat(FormatData data)
        {
            SongData    song        = data.Song;
            AudioFormat audioformat = new AudioFormat();

            QbItemStruct item = GetSongItem(data);

            if (item == null)
            {
                return(null);
            }
            float bandvolume   = 0;
            float guitarvolume = 0;
            float bassvolume   = 0;
            float drumvolume   = 0;

            QbItemFloat subitem = item.FindItem(QbKey.Create(0xD8F335CF), false) as QbItemFloat;             // GH3: band_playback_volume

            if (subitem != null)
            {
                bandvolume = (subitem as QbItemFloat).Values[0];
                bassvolume = bandvolume;
            }
            subitem = item.FindItem(QbKey.Create(0xA449CAD3), false) as QbItemFloat;             // GH3: guitar_playback_volume
            if (subitem != null)
            {
                guitarvolume = (subitem as QbItemFloat).Values[0];
            }
            subitem = item.FindItem(QbKey.Create(0x46507438), false) as QbItemFloat;             // GH4: overall_song_volume
            if (subitem != null)
            {
                bandvolume   = (subitem as QbItemFloat).Values[0];
                guitarvolume = bandvolume;
                bassvolume   = bandvolume;
                drumvolume   = bandvolume;
            }

            // GH4 engine games that came out after GHWT use a different drum audio scheme; the GH5 engine uses the same as GHWT
            bool gh4v2 = NeversoftMetadata.IsGuitarHero4(song.Game) && song.Game != Game.GuitarHeroWorldTour;
            // GHVH is the only BIK-based GH game with stereo bass
            bool ghvh = song.Game == Game.GuitarHeroVanHalen;

            if (gh4v2)
            {
                // Kick
                audioformat.Mappings.Add(new AudioFormat.Mapping(drumvolume, -1, Instrument.Drums));
                audioformat.Mappings.Add(new AudioFormat.Mapping(drumvolume, 1, Instrument.Drums));
                // Snare
                audioformat.Mappings.Add(new AudioFormat.Mapping(drumvolume, -1, Instrument.Drums));
                audioformat.Mappings.Add(new AudioFormat.Mapping(drumvolume, 1, Instrument.Drums));
            }
            else
            {
                // Kick
                audioformat.Mappings.Add(new AudioFormat.Mapping(drumvolume, 0, Instrument.Drums));
                // Snare
                audioformat.Mappings.Add(new AudioFormat.Mapping(drumvolume, 0, Instrument.Drums));
            }
            // Overhead
            audioformat.Mappings.Add(new AudioFormat.Mapping(drumvolume, -1, Instrument.Drums));
            audioformat.Mappings.Add(new AudioFormat.Mapping(drumvolume, 1, Instrument.Drums));
            // Guitar
            audioformat.Mappings.Add(new AudioFormat.Mapping(guitarvolume, -1, Instrument.Guitar));
            audioformat.Mappings.Add(new AudioFormat.Mapping(guitarvolume, 1, Instrument.Guitar));
            // Bass
            audioformat.Mappings.Add(new AudioFormat.Mapping(bassvolume, ghvh ? -1 : 0, Instrument.Bass));
            if (ghvh)
            {
                audioformat.Mappings.Add(new AudioFormat.Mapping(bassvolume, 1, Instrument.Bass));
            }
            // Else / Vocals
            audioformat.Mappings.Add(new AudioFormat.Mapping(bandvolume, -1, Instrument.Ambient));
            audioformat.Mappings.Add(new AudioFormat.Mapping(bandvolume, 1, Instrument.Ambient));
            // Preview
            audioformat.Mappings.Add(new AudioFormat.Mapping(bandvolume, -1, Instrument.Preview));
            audioformat.Mappings.Add(new AudioFormat.Mapping(bandvolume, 1, Instrument.Preview));

            return(audioformat);
        }
Ejemplo n.º 4
0
        private static QbItemBase createQbItemType(QbFile qbFile, QbItemType type, QbFormat qbFormat, bool hasQbFormat)
        {
            QbItemBase qib = null;

            if (qbFile.PakFormat.GetQbItemValue(type, qbFile) == 0xFFFFFFFF)
                throw new ApplicationException(string.Format("'{0}' data value not known for {1}", type.ToString(), qbFile.PakFormat.FriendlyName));

            switch (type)
            {
                //case QbItemType.Unknown:
                //    break;

                case QbItemType.SectionString:
                case QbItemType.SectionStringW:
                case QbItemType.ArrayString:
                case QbItemType.ArrayStringW:
                case QbItemType.StructItemString:
                case QbItemType.StructItemStringW:
                    qib = new QbItemString(qbFile);
                    break;
                case QbItemType.SectionArray:
                case QbItemType.ArrayArray:
                case QbItemType.StructItemArray:
                    qib = new QbItemArray(qbFile);
                    break;
                case QbItemType.SectionStruct:
                case QbItemType.StructItemStruct:
                case QbItemType.StructHeader:
                    qib = new QbItemStruct(qbFile);
                    break;
                case QbItemType.SectionScript:
                    qib = new QbItemScript(qbFile);
                    break;
                case QbItemType.SectionFloat:
                case QbItemType.ArrayFloat:
                case QbItemType.StructItemFloat:
                    qib = new QbItemFloat(qbFile);
                    break;
                case QbItemType.SectionFloatsX2:
                case QbItemType.SectionFloatsX3:
                case QbItemType.ArrayFloatsX2:
                case QbItemType.ArrayFloatsX3:
                case QbItemType.StructItemFloatsX2:
                case QbItemType.StructItemFloatsX3:
                    qib = new QbItemFloatsArray(qbFile);
                    break;
                case QbItemType.SectionInteger:
                case QbItemType.SectionStringPointer:
                case QbItemType.ArrayInteger:
                case QbItemType.ArrayStringPointer: //GH:GH
                case QbItemType.StructItemStringPointer:
                case QbItemType.StructItemInteger:
                    qib = new QbItemInteger(qbFile);
                    break;
                case QbItemType.SectionQbKey:
                case QbItemType.SectionQbKeyString:
                case QbItemType.SectionQbKeyStringQs: //GH:GH
                case QbItemType.ArrayQbKey:
                case QbItemType.ArrayQbKeyString:
                case QbItemType.ArrayQbKeyStringQs: //GH:GH
                case QbItemType.StructItemQbKey:
                case QbItemType.StructItemQbKeyString:
                case QbItemType.StructItemQbKeyStringQs:
                    qib = new QbItemQbKey(qbFile);
                    break;
                case QbItemType.Floats:
                    qib = new QbItemFloats(qbFile);
                    break;
                case QbItemType.ArrayStruct:
                    qib = new QbItemStructArray(qbFile);
                    break;

                default:
                    throw new ApplicationException(string.Format("'{0}' is not recognised by CreateQbItemType.", type.ToString()));
            }
            if (qib != null)
                qib.Create(type);

            return qib;
        }
Ejemplo n.º 5
0
        public static SongData GetSongData(PlatformData platformdata, QbItemStruct item, StringList strings)
        {
            if (strings == null)
            {
                strings = new StringList();
            }

            SongData data = new SongData(platformdata);

            data.ID = GetSongDataString(item, QbKeysID, strings);

            data.Name = GetSongDataString(item, QbKeysName, strings);

            data.Artist = GetSongDataString(item, QbKeysArtist, strings);

            data.Album = GetSongDataString(item, QbKeysAlbum, strings);

            if (strings.FindItem(QbKey.Create(QbKeysGenres[0].Key[0])) == null)
            {
                strings.Items.AddRange(QbKeysGenres.Select(g => new KeyValuePair <QbKey, string>(QbKey.Create(g.Key[0]), g.Value)));                // TODO: Expand the Key array
            }
            data.Genre = GetSongDataString(item, QbKeysGenre, strings);

            QbItemInteger year = GetQbItem(item, QbKeysYear) as QbItemInteger;

            if (year != null)
            {
                data.Year = (int)year.Values[0];
            }
            else
            {
                int yearnum;
                if (int.TryParse(GetSongDataString(item, QbKeysYear, strings).TrimStart(',', ' '), out yearnum))                 // ", 2009"
                {
                    data.Year = yearnum;
                }
            }

            QbItemInteger master = GetQbItem(item, QbKeysMaster) as QbItemInteger;

            if (master != null)
            {
                data.Master = master.Values[0] == 1;
            }

            QbItemInteger rank = GetQbItem(item, QbKeysDifficulty[Instrument.Ambient]) as QbItemInteger;

            if (rank != null)
            {
                data.Difficulty[Instrument.Ambient] = (int)rank.Values[0] * 60;
            }

            rank = GetQbItem(item, QbKeysDifficulty[Instrument.Drums]) as QbItemInteger;
            if (rank != null)
            {
                data.Difficulty[Instrument.Drums] = (int)rank.Values[0] * 50;
            }

            rank = GetQbItem(item, QbKeysDifficulty[Instrument.Vocals]) as QbItemInteger;
            if (rank != null)
            {
                data.Difficulty[Instrument.Vocals] = (int)rank.Values[0] * 45;
            }

            rank = GetQbItem(item, QbKeysDifficulty[Instrument.Bass]) as QbItemInteger;
            if (rank != null)
            {
                data.Difficulty[Instrument.Bass] = (int)rank.Values[0] * 55;
            }

            rank = GetQbItem(item, QbKeysDifficulty[Instrument.Guitar]) as QbItemInteger;
            if (rank != null)
            {
                data.Difficulty[Instrument.Guitar] = (int)rank.Values[0] * 60;
            }

            QbKey vocalmale   = QbKey.Create(0xAA721F56);
            QbKey vocalfemale = QbKey.Create("female");

            if (strings.FindItem(vocalmale) == null)
            {
                strings.Items.Add(new KeyValuePair <QbKey, string>(vocalmale, "male"));
            }
            if (strings.FindItem(vocalfemale) == null)
            {
                strings.Items.Add(new KeyValuePair <QbKey, string>(vocalfemale, "female"));
            }
            data.Vocalist = GetSongDataString(item, QbKeysVocalist, strings);
            if (!data.Vocalist.HasValue())
            {
                data.Vocalist = "male";
            }

            QbItemFloat hopo = GetQbItem(item, QbKeysHopo) as QbItemFloat;

            if (hopo != null)
            {
                data.HopoThreshold = (int)((float)NoteChart.DefaultTicksPerBeat / hopo.Values[0]);
            }

            // TODO: Better handling of QB items; this uses up a shitload of memory
            MemoryStream itemstream = new MemoryStream();

            item.Root.Write(itemstream);
            data.Data.SetValue("NeversoftSongItem", itemstream.GetBuffer());
            data.Data.SetValue("NeversoftSongType", (int)item.Root.PakFormat.PakFormatType);
            data.Data.SetValue("NeversoftSongItemKey", item.ItemQbKey.Crc);

            return(data);
        }
Ejemplo n.º 6
0
        internal SongQb(Project project, QbItemStruct song)
        {
            _song = song;
            QbItemBase temp;

            _hopoMeasure = null;

            _checksum = (QbItemQbKey)song.FindItem(QbKey.Create("checksum"), false);
            //_key = song.ItemQbKey;
            _key = QbKey.Create(((QbItemString)song.FindItem(QbKey.Create("name"), false)).Strings[0]);

            _title = (QbItemString)song.FindItem(QbKey.Create("title"), false);
            _artist = (QbItemString)song.FindItem(QbKey.Create("artist"), false);

            _leaderboard = (QbItemInteger)song.FindItem(QbKey.Create("leaderboard"), false);
            _year = (QbItemString)song.FindItem(QbKey.Create("year"), false);

            _boss = song.FindItem(QbKey.Create("boss"), false) as QbItemQbKey;  //is this a boss

            temp = song.FindItem(QbKey.Create("band_playback_volume"), false);  //sometimes integer instead of float
            if (temp == null)
            {
                _songVolume = new QbItemFloat(song.Root);
                _songVolume.Create(QbItemType.StructItemFloat);
                _songVolume.ItemQbKey = QbKey.Create("band_playback_volume");
                _songVolume.Values = new float[1];
                _songVolume.Values[0] = 0;
                song.AddItem(_songVolume);
                song.Root.AlignPointers();
            }
            else if (temp is QbItemInteger)
                _songVolume = replaceItemIntForFloat(song, (QbItemInteger)temp);
            else
                _songVolume = (QbItemFloat)temp;

            temp = song.FindItem(QbKey.Create("guitar_playback_volume"), false);  //sometimes integer instead of float
            if (temp == null)
            {
                _guitarVolume = new QbItemFloat(song.Root);
                _guitarVolume.Create(QbItemType.StructItemFloat);
                _guitarVolume.ItemQbKey = QbKey.Create("guitar_playback_volume");
                _guitarVolume.Values = new float[1];
                _guitarVolume.Values[0] = 0;
                song.AddItem(_guitarVolume);
                song.Root.AlignPointers();
            }
            else if (temp is QbItemInteger)
                _guitarVolume = replaceItemIntForFloat(song, (QbItemInteger)temp);
            else
                _guitarVolume = (QbItemFloat)temp;

            _rhythmTrack = (QbItemInteger)song.FindItem(QbKey.Create("rhythm_track"), false);

            temp = song.FindItem(QbKey.Create("artist_text"), false);
            if (temp is QbItemString)
            {
                _artistTextString = (QbItemString)temp;
                _artistText = null;
            }
            else
            {
                _artistText = song.FindItem(QbKey.Create("artist_text"), false) as QbItemQbKey;
                _artistTextString = null;
            }

            _originalArtist = (QbItemInteger)song.FindItem(QbKey.Create("original_artist"), false);

            temp = song.FindItem(QbKey.Create("singer"), false);
            if (temp == null) //GH3 wii Cream sunshine for your love has no singer item
            {
                _singer = new QbItemQbKey(song.Root);
                _singer.Create(QbItemType.StructItemQbKey);
                _singer.ItemQbKey = QbKey.Create("singer");
                _singer.Values = new QbKey[1];
                _singer.Values[0] = QbKey.Create("male");
                song.AddItem(_singer);
                song.Root.AlignPointers();
            }
            else
                _singer = (QbItemQbKey)temp;

            _fretbarOffset = song.FindItem(QbKey.Create("fretbar_offset"), false) as QbItemInteger;
            _gemOffset = song.FindItem(QbKey.Create("gem_offset"), false) as QbItemInteger;
            _inputOffset = song.FindItem(QbKey.Create("input_offset"), false) as QbItemInteger;

            //this fixes an issue with GH3(cult of personality) and GHA (talk talking)
            if (this.key.Crc != this.checksum.Crc)
                _id = (project.GameInfo.Game == Game.GH3_Wii) ? this.checksum : this.key;
            else
                _id = this.checksum.HasText ? this.checksum : this.key;
        }
Ejemplo n.º 7
0
        /// <summary>
        /// Some items are not the correct type, replace them.
        /// </summary>
        /// <param name="song"></param>
        /// <param name="item"></param>
        /// <returns></returns>
        private QbItemFloat replaceItemIntForFloat(QbItemStruct song, QbItemInteger item)
        {
            QbItemFloat f = new QbItemFloat(song.Root);
            f.Create(QbItemType.StructItemFloat);

            f.ItemQbKey = item.ItemQbKey;
            f.Values[0] = item.Values[0];
            song.InsertItem(f, item, true);
            song.RemoveItem(item);
            song.Root.AlignPointers();
            return f;
        }
Ejemplo n.º 8
0
        public static QbItemStruct CreateSong(QbFile root, string songname)
        {
            QbItemStruct song = new QbItemStruct(root);
            song.Create(QbItemType.StructItemStruct);
            song.ItemQbKey = QbKey.Create(songname);

            QbItemQbKey checksum = new QbItemQbKey(root);
            checksum.Create(QbItemType.StructItemQbKey);
            checksum.ItemQbKey = QbKey.Create("checksum");
            checksum.Values = new QbKey[] { QbKey.Create(songname) };
            song.AddItem(checksum);

            QbItemString name = new QbItemString(root);
            name.Create(QbItemType.StructItemString);
            name.ItemQbKey = QbKey.Create("name");
            name.Strings = new string[] { songname };
            song.AddItem(name);

            QbItemString title = new QbItemString(root);
            title.Create(QbItemType.StructItemString);
            title.ItemQbKey = QbKey.Create("title");
            title.Strings = new string[] { songname };
            song.AddItem(title);

            QbItemString artist = new QbItemString(root);
            artist.Create(QbItemType.StructItemString);
            artist.ItemQbKey = QbKey.Create("artist");
            artist.Strings = new string[] { songname };
            song.AddItem(artist);

            QbItemString year = new QbItemString(root);
            year.Create(QbItemType.StructItemString);
            year.ItemQbKey = QbKey.Create("year");
            year.Strings = new string[] { string.Empty };
            song.AddItem(year);

            QbItemQbKey artistText = new QbItemQbKey(root);
            artistText.Create(QbItemType.StructItemQbKeyString);
            artistText.ItemQbKey = QbKey.Create("artist_text");
            artistText.Values = new QbKey[] { QbKey.Create("artist_text_by") };
            song.AddItem(artistText);

            QbItemInteger originalArtist = new QbItemInteger(root);
            originalArtist.Create(QbItemType.StructItemInteger);
            originalArtist.ItemQbKey = QbKey.Create("original_artist");
            originalArtist.Values = new uint[] { 1 };
            song.AddItem(originalArtist);

            QbItemQbKey version = new QbItemQbKey(root);
            version.Create(QbItemType.StructItemQbKey);
            version.ItemQbKey = QbKey.Create("version");
            version.Values = new QbKey[] { QbKey.Create("gh3") };
            song.AddItem(version);

            QbItemInteger leaderboard = new QbItemInteger(root);
            leaderboard.Create(QbItemType.StructItemInteger);
            leaderboard.ItemQbKey = QbKey.Create("leaderboard");
            leaderboard.Values = new uint[] { 1 };
            song.AddItem(leaderboard);

            QbItemInteger gemOffset = new QbItemInteger(root);
            gemOffset.Create(QbItemType.StructItemInteger);
            gemOffset.ItemQbKey = QbKey.Create("gem_offset");
            gemOffset.Values = new uint[] { 0 };
            song.AddItem(gemOffset);

            QbItemInteger inputOffset = new QbItemInteger(root);
            inputOffset.Create(QbItemType.StructItemInteger);
            inputOffset.ItemQbKey = QbKey.Create("input_offset");
            inputOffset.Values = new uint[] { 0 };
            song.AddItem(inputOffset);

            QbItemQbKey singer = new QbItemQbKey(root);
            singer.Create(QbItemType.StructItemQbKey);
            singer.ItemQbKey = QbKey.Create("singer");
            singer.Values = new QbKey[] { QbKey.Create("male") };
            song.AddItem(singer);

            QbItemQbKey keyboard = new QbItemQbKey(root);
            keyboard.Create(QbItemType.StructItemQbKey);
            keyboard.ItemQbKey = QbKey.Create("keyboard");
            keyboard.Values = new QbKey[] { QbKey.Create("false") };
            song.AddItem(keyboard);

            QbItemFloat bandPlaybackVolume = new QbItemFloat(root);
            bandPlaybackVolume.Create(QbItemType.StructItemFloat);
            bandPlaybackVolume.ItemQbKey = QbKey.Create("band_playback_volume");
            bandPlaybackVolume.Values = new float[] { 0F };
            song.AddItem(bandPlaybackVolume);

            QbItemFloat guitarPlaybackVolume = new QbItemFloat(root);
            guitarPlaybackVolume.Create(QbItemType.StructItemFloat);
            guitarPlaybackVolume.ItemQbKey = QbKey.Create("guitar_playback_volume");
            guitarPlaybackVolume.Values = new float[] { 0F };
            song.AddItem(guitarPlaybackVolume);

            QbItemString countOff = new QbItemString(root);
            countOff.Create(QbItemType.StructItemString);
            countOff.ItemQbKey = QbKey.Create("countoff");
            countOff.Strings = new string[] { "sticks_normal" };
            song.AddItem(countOff);

            QbItemInteger rhythmTrack = new QbItemInteger(root);
            rhythmTrack.Create(QbItemType.StructItemInteger);
            rhythmTrack.ItemQbKey = QbKey.Create("rhythm_track");
            rhythmTrack.Values = new uint[] { 0 };
            song.AddItem(rhythmTrack);

            return song;
        }
Ejemplo n.º 9
0
        public override void Construct(BinaryEndianReader br, QbItemType type)
        {
            //System.Diagnostics.Debug.WriteLine(string.Format("{0} - 0x{1}", type.ToString(), (base.StreamPos(br) - 4).ToString("X").PadLeft(8, '0')));

            base.Construct(br, type);

            QbItemBase qib = null;
            QbItemType arrayType;
            uint arrayValue;

            for (int i = 0; i < base.ItemCount; i++)
            {
                arrayValue = br.ReadUInt32(this.Root.PakFormat.EndianType);
                arrayType = this.Root.PakFormat.GetQbItemType(arrayValue);

                switch (arrayType)
                {
                    case QbItemType.Floats:
                        qib = new QbItemFloats(this.Root);
                        break;
                    case QbItemType.ArrayStruct:
                        qib = new QbItemStructArray(this.Root);
                        break;
                    case QbItemType.ArrayFloat:
                        qib = new QbItemFloat(this.Root);
                        break;
                    case QbItemType.ArrayString:
                    case QbItemType.ArrayStringW:
                        qib = new QbItemString(this.Root);
                        break;
                    case QbItemType.ArrayFloatsX2:
                    case QbItemType.ArrayFloatsX3:
                        qib = new QbItemFloatsArray(this.Root);
                        break;
                    case QbItemType.ArrayStringPointer:
                    case QbItemType.ArrayInteger:
                        qib = new QbItemInteger(this.Root);
                        break;
                    case QbItemType.ArrayArray:
                        qib = new QbItemArray(this.Root);
                        break;
                    case QbItemType.ArrayQbKey:
                    case QbItemType.ArrayQbKeyString:
                    case QbItemType.ArrayQbKeyStringQs: //GH:GH
                        qib = new QbItemQbKey(this.Root);
                        break;
                    case QbItemType.StructHeader:
                        qib = new QbItemStruct(this.Root);
                        break;
                    default:
                        throw new ApplicationException(string.Format("Location 0x{0}: Unknown array type 0x{1}", (base.StreamPos(br) - 4).ToString("X").PadLeft(8, '0'), arrayValue.ToString("X").PadLeft(8, '0')));
                }
                qib.Construct(br, arrayType);
                AddItem(qib);

            }
            base.ConstructEnd(br);
        }