Ejemplo n.º 1
0
 void OnPlayerDisconnected(NetworkPlayer player)
 {
     Debug.Log("Player " + (playerCount++) + " disconnected from " + player.ipAddress + ":" + player.port);
     game_master.AbortGame();
 }
Ejemplo n.º 2
0
 void OnDisconnectedFromServer()
 {
     player.AbortGame();
 }