Ejemplo n.º 1
0
 public void ResetPosition()
 {
     mementoState         = MementoState.Idle;
     transform.position   = _originalPosition;
     transform.rotation   = _originalRotation;
     transform.localScale = _originalScale;
 }
Ejemplo n.º 2
0
 public void PickUp(Mover mover)
 {
     mementoState = MementoState.PickedUp;
     _carrier     = mover;
     transform.SetParent(mover.transform, false);
     transform.rotation = new Quaternion(0, 0, 0, 90);
 }
Ejemplo n.º 3
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 public void Drop()
 {
     mementoState = MementoState.Dropped;
     _carrier     = null;
     transform.SetParent(_originalRoot, true);
     transform.rotation   = _originalRotation;
     transform.localScale = _originalScale;
     _triggered           = false;
 }
Ejemplo n.º 4
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    private void Awake()
    {
        _renderer  = GetComponentInChildren <Renderer>();
        _rigidbody = GetComponent <Rigidbody>();
        _command   = new MoveCommand(transform, speed);

        _memento = new MementoState();
        StartCoroutine(CreateMemento());
    }
Ejemplo n.º 5
0
 /// <summary>
 /// Adciona um novo estado.
 /// </summary>
 public void PushState(MementoState newState)
 {
     m_states.Push(newState);
 }