Ejemplo n.º 1
0
    void TellServerOurName(string name, NetworkMessageInfo info)
    {
        LobbyPlayerNode newEntry = new LobbyPlayerNode();
        newEntry.playerName = name;
        newEntry.networkPlayer = info.sender;
        playerList.Add(newEntry);

        addGameChatMessage(name + " joined the chat");
    }
Ejemplo n.º 2
0
 //Server function
 void OnServerInitialized()
 {
     ShowChatWindow();
     LobbyPlayerNode newEntry = new LobbyPlayerNode();
     newEntry.playerName = playerName;
     newEntry.networkPlayer = Network.player;
     playerList.Add(newEntry);
     addGameChatMessage(playerName + " joined the chat");
 }