void OnEnable() { GlobalEvents.AddListener<AddItemToMixerEvent>(AddItemToMix); if (interactableScript == null) { interactableScript = GetComponent<ItemMixer>(); } if (null == inventory) { inventory = GameObject.FindGameObjectWithTag("Inventory").GetComponent<InventoryManager>(); } }
void OnEnable() { GlobalEvents.AddListener <AddItemToMixerEvent>(AddItemToMix); if (interactableScript == null) { interactableScript = GetComponent <ItemMixer>(); } if (null == inventory) { inventory = GameObject.FindGameObjectWithTag("Inventory").GetComponent <InventoryManager>(); } }