Ejemplo n.º 1
0
    void Awake()
    {
        SSDirector director = SSDirector.getInstance();

        director.currentSceneController = this;
        userGUI    = gameObject.AddComponent <InteractGUI>() as InteractGUI;
        characters = new MyCharacterController[6];
        LoadResources();
    }
Ejemplo n.º 2
0
    void Awake()
    {
        SSDirector director = SSDirector.getInstance();

        director.currentSceneController = this;
        userGUI     = gameObject.AddComponent <InteractGUI>() as InteractGUI;
        diskFactory = DiskFactory.diskFactory;
        round       = 1;
        score       = 0;
        flames      = 60;
    }
Ejemplo n.º 3
0
    void Awake()
    {
        SSDirector director = SSDirector.getInstance();

        director.currentSceneController = this;
        userGUI    = gameObject.AddComponent <InteractGUI>() as InteractGUI;
        characters = new MyCharacterController[6];
        LoadResources();
        judge           = gameObject.AddComponent <Judge>() as Judge;
        nextpass.isFrom = true;
        gameStatus      = 0; // 0->get on boat; 1->move boat; 2->get off boat
    }