public override void Interpret(InterpreterState state) { if (state.CurrentData != 0) { _instructionSequence.MoveBackBefore(typeof(MoveForwardToWhenZeroInstruction)); } }
public override void Interpret(InterpreterState state) { if (state.CurrentData != 0) { _instructionSequence.MoveBackBefore(typeof(MoveForwardToWhenZeroInstruction)); } }