Ejemplo n.º 1
0
        public Treasure GenerateAtLevel(int level)
        {
            eventQueue.Enqueue("TreasureGen", $"Beginning level {level} treasure generation");
            var treasure = innerGenerator.GenerateAtLevel(level);

            eventQueue.Enqueue("TreasureGen", $"Completed generation of level {level} treasure");

            return(treasure);
        }
        public void LogGenerationEvents()
        {
            var innerTreasure = new Treasure();

            mockInnerGenerator.Setup(g => g.GenerateAtLevel(9266)).Returns(innerTreasure);

            var Treasure = decorator.GenerateAtLevel(9266);

            Assert.That(Treasure, Is.EqualTo(innerTreasure));
            mockEventQueue.Verify(q => q.Enqueue(It.IsAny <string>(), It.IsAny <string>()), Times.Exactly(2));
            mockEventQueue.Verify(q => q.Enqueue("TreasureGen", "Beginning level 9266 treasure generation"), Times.Once);
            mockEventQueue.Verify(q => q.Enqueue("TreasureGen", "Completed generation of level 9266 treasure"), Times.Once);
        }
Ejemplo n.º 3
0
        private void GenerateAndAssertTreasure()
        {
            var level    = GetNewLevel();
            var treasure = treasureGenerator.GenerateAtLevel(level);

            if (string.IsNullOrEmpty(treasure.Coin.Currency))
            {
                Assert.That(treasure.Coin.Currency, Is.Empty);
                Assert.That(treasure.Coin.Quantity, Is.Zero);
            }
            else
            {
                Assert.That(treasure.Coin.Currency, Is.EqualTo(CoinConstants.Copper)
                            .Or.EqualTo(CoinConstants.Gold)
                            .Or.EqualTo(CoinConstants.Platinum)
                            .Or.EqualTo(CoinConstants.Silver));
                Assert.That(treasure.Coin.Quantity, Is.Positive);
            }

            Assert.That(treasure.Goods, Is.Not.Null, "goods");

            foreach (var good in treasure.Goods)
            {
                Assert.That(good.Description, Is.Not.Empty);
                Assert.That(good.ValueInGold, Is.Positive);
            }

            Assert.That(treasure.Items, Is.Not.Null, "items");

            if (level > 20)
            {
                Assert.That(treasure.Items, Is.Not.Empty, $"Level {level}");
            }

            foreach (var item in treasure.Items)
            {
                itemVerifier.AssertItem(item);
            }
        }
Ejemplo n.º 4
0
        public void Generate_ReturnTreasure()
        {
            var treasure = generator.GenerateAtLevel(1);

            Assert.That(treasure, Is.Not.Null);
        }