Ejemplo n.º 1
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 public EffectsManager(IEffectsMgrClient effectsClient) {
     _effectsClient = effectsClient;
     _generalFactory = References.GeneralFactory;
     _gameMgr = References.GameManager;
     _myPoolMgr = References.MyPoolManager;
     Subscribe();
 }
Ejemplo n.º 2
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 public MortalEffectsManager(IEffectsMgrClient effectsClient) // IMPROVE this could be IMortalEffectsClient w/Position, Radius and DisplayMgr
     : base(effectsClient) { }
Ejemplo n.º 3
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 public UnitCmdEffectsManager(IEffectsMgrClient effectsClient)
     : base(effectsClient) { }