Ejemplo n.º 1
0
 private void Cleanup()
 {
     if (mNetwork != null)
     {
         if (mIsServer)
         {
             mNetwork.StopServer();
             mIsServer = false;
         }
         mNetwork.Dispose();
         mNetwork = null;
     }
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Stops the server on the node
 /// </summary>
 /// <param name="callback">Callback for when the server stopped</param>
 /// <returns>If the server can be stopped</returns>
 public bool StopServer(Action callback)
 {
     if (m_Network == null)
     {
         return(false);
     }
     // WebRTC doesn't tell the client when the server it is connected to
     // goes offline. So broadcast a reserved event message to everyone, reliably
     Send(Packet.From(CId).WithTag(ReservedTags.ServerStopped), true);
     m_StopServerCallback = callback;
     m_Network.StopServer();
     return(false);
 }
Ejemplo n.º 3
0
    public void CloseServer()
    {
        if (mIsServer)
        {
            foreach (KeyValuePair <ConnectionId, ConnectionStatus> p in mConnections)
            {
                ConnectionId id        = p.Key;
                byte[]       closeData = { 0xFF, 0x00 };
                mNetwork.SendData(id, closeData, 0, closeData.Length, true);
            }

            mNetwork.StopServer();
            Reset();
        }
    }
Ejemplo n.º 4
0
 /// <summary>
 /// Stops the server (if it's running)
 /// </summary>
 public void StopServer() => network.StopServer();