Ejemplo n.º 1
0
    public void Initialisation()
    {
        gridElementsList = new List <GridElement>();
        emtyGridElement  = new GridElement[3];
        matrix           = new GridElement[width, height];

        for (int i = 0; i < width; i++)
        {
            for (int j = 0; j < height; j++)
            {
                GridElement item = Instantiate(GameController.instance.assetscController.gemElementPrefab, containerTransform);
                matrix[i, j]        = item;
                item.positionVecor2 = new Vector2(i, j);
                item.swipeElement.Initialisation();
                item.Initialisation();
            }
        }
        for (int i = 0; i < 3; i++)
        {
            CreateEmptyCells();
        }
        Shuffle();
    }