private GameObject spawnPosition;      //The position of the randomly selected Spawn Point.

    void Start()
    {
        //-----------------------------------ORIGINAL-----------------------------------
        //spawnPoints = GameObject.FindGameObjectsWithTag("Spawn");       //This finds all the objects tagged as "Spawn"; usually the Spawn Points.
        InvokeRepeating("SpawnBox", 0.0f, 0.7f);                        //Every 0.7 "seconds", the function "Spawn Box" will trigger.
        //------------------------------------------------------------------------------

        spawnPoints = GameObjectTools.GetAllChildren(m_spawnPointsParent);
        Debug.Log(spawnPoints.Count);
    }