Ejemplo n.º 1
0
        public Player UpdateAndGetPlayer(int index, string name, int damage)
        {
            if (String.IsNullOrEmpty(name) && damage == 0)
            {
                if (index < Players.Count)
                {
                    Players.RemoveAt(index);
                    if (DontShowIfAlone && Players.Count() <= 1)
                    {
                        Fake_Players.Clear();
                    }
                    else
                    {
                        Fake_Players.RemoveAt(index);
                    }
                }
                return(null);
            }

            while (index >= Players.Count)
            {
                Players.Add(new Player()
                {
                    Index = Players.Count, Name = LocalizationHelper.GetString(LocalizationHelper.UnknownPlayerStringId)
                });

                if (DontShowIfAlone && Players.Count() <= 1)
                {
                    Fake_Players.Clear();
                }
                else
                {
                    Fake_Players.Add(Players[Players.Count() - 1]);
                }
            }

            Player player = Players[index];

            if (!String.IsNullOrEmpty(name))
            {
                player.Name = name;
            }
            else if (String.IsNullOrEmpty(player.Name))
            {
                player.Name = LocalizationHelper.GetString(LocalizationHelper.UnknownPlayerStringId);
            }

            if (!OverlayViewModel.Instance.DebugWidget.Context.CurrentGame.IsPlayerInExpedition)
            {
                player.Damage = damage;
            }

            return(player);
        }
Ejemplo n.º 2
0
        public Player UpdateAndGetPlayer(int index, string name, int damage)
        {
            if (string.IsNullOrEmpty(name) && damage == 0)
            {
                if (index < Players.Count)
                {
                    Players.RemoveAt(index);
                    if (DontShowIfAlone && Players.Count() <= 1)
                    {
                        Fake_Players.Clear();
                    }
                    else
                    {
                        Fake_Players.RemoveAt(index);
                    }
                }
                return(null);
            }

            while (index >= Players.Count)
            {
                Players.Add(new Player()
                {
                    Index = Players.Count, Name = LocalizationHelper.GetString(LocalizationHelper.UnknownPlayerStringId)
                });

                if (DontShowIfAlone && Players.Count() <= 1)
                {
                    Fake_Players.Clear();
                }
                else
                {
                    Fake_Players.Add(Players[Players.Count() - 1]);
                }
            }

            var player = Players[index];

            if (!string.IsNullOrEmpty(name))
            {
                player.Name = name;
            }
            else if (string.IsNullOrEmpty(player.Name))
            {
                player.Name = LocalizationHelper.GetString(LocalizationHelper.UnknownPlayerStringId);
            }

            player.Damage = damage;

            return(player);
        }