Ejemplo n.º 1
0
 /// <summary>
 /// Returns whether an in-progress EntityAIBase should continue executing
 /// </summary>
 public override bool ContinueExecuting()
 {
     return(!Entity.GetNavigator().NoPath());
 }
 /// <summary>
 /// Execute a one shot task or start executing a continuous task
 /// </summary>
 public override void StartExecuting()
 {
     EntityObj.GetNavigator().SetBreakDoors(false);
     EntityObj.GetNavigator().Func_48663_c(false);
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Execute a one shot task or start executing a continuous task
 /// </summary>
 public override void StartExecuting()
 {
     TheEntity.GetNavigator().Func_48680_d(true);
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Returns whether an in-progress EntityAIBase should continue executing
 /// </summary>
 public override bool ContinueExecuting()
 {
     return(!TheEntity.GetNavigator().NoPath() && TargetEntity.IsEntityAlive() && TargetEntity.GetDistanceSqToEntity(TheEntity) < (double)(Field_48331_g * Field_48331_g));
 }
 /// <summary>
 /// Execute a one shot task or start executing a continuous task
 /// </summary>
 public override void StartExecuting()
 {
     Field_48316_a.GetNavigator().Func_48666_a(Field_48315_c, Field_48312_d, Field_48313_e, Field_48314_b);
 }